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--- extern/SConscript-original 2011-12-15 16:25:29.379238136 +0100
+++ extern/SConscript 2011-12-15 16:26:10.376448670 +0100
@@ -2,7 +2,6 @@
Import('env')
-SConscript(['glew/SConscript'])
SConscript(['colamd/SConscript'])
if env['WITH_BF_GAMEENGINE']:
--- source/blender/editors/include/BIF_gl.h-original 2011-12-15 16:27:31.299733603 +0100
+++ source/blender/editors/include/BIF_gl.h 2011-12-15 16:30:50.993113607 +0100
@@ -33,7 +33,7 @@
#ifndef BIF_GL_H
#define BIF_GL_H
-#include "GL/glew.h"
+#include <GL/glew.h>
/*
* these should be phased out. cpack should be replaced in
--- extern/CMakeLists.txt-original 2011-12-15 16:26:50.104497900 +0100
+++ extern/CMakeLists.txt 2011-12-15 16:28:04.397940215 +0100
@@ -40,9 +40,6 @@
add_subdirectory(binreloc)
endif()
-if(WITH_BUILTIN_GLEW)
- add_subdirectory(glew)
-endif()
if(WITH_GAMEENGINE)
add_subdirectory(recastnavigation)
--- CMakeLists.txt-original 2011-12-15 16:27:03.309176149 +0100
+++ CMakeLists.txt 2011-12-15 16:29:02.001261302 +0100
@@ -156,7 +156,7 @@
if(UNIX AND NOT APPLE)
option(WITH_X11_XINPUT "Enable X11 Xinput (tablet support and unicode input)" ON)
- option(WITH_BUILTIN_GLEW "Use GLEW OpenGL wrapper library bundled with blender" ON)
+ option(WITH_BUILTIN_GLEW "Use GLEW OpenGL wrapper library bundled with blender" OFF)
option(WITH_XDG_USER_DIRS "Build with XDG Base Directory Specification (only config and documents for now)" OFF)
mark_as_advanced(WITH_XDG_USER_DIRS)
else()
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