--- extern/SConscript-original 2011-12-15 16:25:29.379238136 +0100 +++ extern/SConscript 2011-12-15 16:26:10.376448670 +0100 @@ -2,7 +2,6 @@ Import('env') -SConscript(['glew/SConscript']) SConscript(['colamd/SConscript']) if env['WITH_BF_GAMEENGINE']: --- source/blender/editors/include/BIF_gl.h-original 2011-12-15 16:27:31.299733603 +0100 +++ source/blender/editors/include/BIF_gl.h 2011-12-15 16:30:50.993113607 +0100 @@ -33,7 +33,7 @@ #ifndef BIF_GL_H #define BIF_GL_H -#include "GL/glew.h" +#include /* * these should be phased out. cpack should be replaced in --- extern/CMakeLists.txt-original 2011-12-15 16:26:50.104497900 +0100 +++ extern/CMakeLists.txt 2011-12-15 16:28:04.397940215 +0100 @@ -40,9 +40,6 @@ add_subdirectory(binreloc) endif() -if(WITH_BUILTIN_GLEW) - add_subdirectory(glew) -endif() if(WITH_GAMEENGINE) add_subdirectory(recastnavigation) --- CMakeLists.txt-original 2011-12-15 16:27:03.309176149 +0100 +++ CMakeLists.txt 2011-12-15 16:29:02.001261302 +0100 @@ -156,7 +156,7 @@ if(UNIX AND NOT APPLE) option(WITH_X11_XINPUT "Enable X11 Xinput (tablet support and unicode input)" ON) - option(WITH_BUILTIN_GLEW "Use GLEW OpenGL wrapper library bundled with blender" ON) + option(WITH_BUILTIN_GLEW "Use GLEW OpenGL wrapper library bundled with blender" OFF) option(WITH_XDG_USER_DIRS "Build with XDG Base Directory Specification (only config and documents for now)" OFF) mark_as_advanced(WITH_XDG_USER_DIRS) else()