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authorTristan Heaven <nyhm@gentoo.org>2007-06-01 21:04:10 +0000
committerTristan Heaven <nyhm@gentoo.org>2007-06-01 21:04:10 +0000
commitd915e36c27fde5b6a37ca4710edb79376c7a561b (patch)
treea934d03fde9e49daaa268ae766f52ea7e07098f0 /dev-games/irrlicht/files/irrlicht-1.3-config.patch
parentReadd ~ia64 keyword wrt #180580 (diff)
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Version bump, bug #172776
(Portage version: 2.1.2.9)
Diffstat (limited to 'dev-games/irrlicht/files/irrlicht-1.3-config.patch')
-rw-r--r--dev-games/irrlicht/files/irrlicht-1.3-config.patch26
1 files changed, 26 insertions, 0 deletions
diff --git a/dev-games/irrlicht/files/irrlicht-1.3-config.patch b/dev-games/irrlicht/files/irrlicht-1.3-config.patch
new file mode 100644
index 000000000000..e3aecc791e00
--- /dev/null
+++ b/dev-games/irrlicht/files/irrlicht-1.3-config.patch
@@ -0,0 +1,26 @@
+--- include/IrrCompileConfig.h
++++ include/IrrCompileConfig.h
+@@ -99,7 +99,6 @@
+ //! Define _IRR_USE_NON_SYSTEM_ZLIB_ to let irrlicht use the zlib which comes with irrlicht.
+ /** If this is commented out, Irrlicht will try to compile using the zlib installed in the system.
+ This is only used when _IRR_COMPILE_WITH_ZLIB_ is defined. */
+-#define _IRR_USE_NON_SYSTEM_ZLIB_
+
+
+ //! Define _IRR_COMPILE_WITH_JPEGLIB_ to enable compiling the engine using libjpeg.
+@@ -110,7 +109,6 @@
+ //! Define _IRR_USE_NON_SYSTEM_JPEG_LIB_ to let irrlicht use the jpeglib which comes with irrlicht.
+ /** If this is commented out, Irrlicht will try to compile using the jpeg lib installed in the system.
+ This is only used when _IRR_COMPILE_WITH_LIBJPEG_ is defined. */
+-#define _IRR_USE_NON_SYSTEM_JPEG_LIB_
+
+
+ //! Define _IRR_COMPILE_WITH_LIBPNG_ to enable compiling the engine using libpng.
+@@ -121,7 +119,6 @@
+ //! Define _IRR_USE_NON_SYSTEM_LIBPNG_ to let irrlicht use the libpng which comes with irrlicht.
+ /** If this is commented out, Irrlicht will try to compile using the libpng installed in the system.
+ This is only used when _IRR_COMPILE_WITH_LIBPNG_ is defined. */
+-#define _IRR_USE_NON_SYSTEM_LIB_PNG_
+
+
+ //! Define _IRR_D3D_NO_SHADER_DEBUGGING to disable shader debugging in D3D9