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author | Nicolas Kaiser <nikai@nikai.net> | 2011-02-27 15:03:52 +0100 |
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committer | Nicolas Kaiser <nikai@nikai.net> | 2011-02-27 15:03:52 +0100 |
commit | f25fc4e56717448720b91837fd7cc6e018d29707 (patch) | |
tree | 7b71a3e1af13150071ef716698bc5daaf58c9da2 | |
parent | vegastrike: adjust build location (diff) | |
download | nikai-f25fc4e56717448720b91837fd7cc6e018d29707.tar.gz nikai-f25fc4e56717448720b91837fd7cc6e018d29707.tar.bz2 nikai-f25fc4e56717448720b91837fd7cc6e018d29707.zip |
vegastrike: new development release
-rw-r--r-- | games-simulation/vegastrike/Manifest | 2 | ||||
-rw-r--r-- | games-simulation/vegastrike/vegastrike-0.5.1_beta1.ebuild | 189 |
2 files changed, 191 insertions, 0 deletions
diff --git a/games-simulation/vegastrike/Manifest b/games-simulation/vegastrike/Manifest index c2acd99..1b8fafb 100644 --- a/games-simulation/vegastrike/Manifest +++ b/games-simulation/vegastrike/Manifest @@ -1,2 +1,4 @@ +DIST vegastrike-src-0.5.1.beta1.tar.bz2 11097379 RMD160 c9507be13a305bbb3c415c5cafaf78a3562509fd SHA1 020208cbfb558860652d2164ae25d54bc1b36369 SHA256 80f411941237f8b89d9922e5cf62b7cefa409a145ce9d015aca41f5f8b8434e6 +EBUILD vegastrike-0.5.1_beta1.ebuild 4935 RMD160 8d513137ba3d01729c1aeb98fdc333ec7f15b563 SHA1 31da3fd7b64c09f159b48537a37dd92ab8b37c3d SHA256 b550ffbc45cdcaa87c30a205a892998b945b372425bb3ffd1d5e37e4a43ca991 EBUILD vegastrike-9999.ebuild 4753 RMD160 fd14061bbab1a0d021bf0a0dc10dd85802d77f40 SHA1 c65349f85fe4ba2e01668819496fe090c9b9eb35 SHA256 c7cbe410f41979173f9f6c983b45e858f0b9c15bab1a0ad6046d72ce0b238764 MISC metadata.xml 1155 RMD160 ed5c41ffa01ee8f614fb5975c17202a962ddfb85 SHA1 bd4082320716449ca5419ca117857e238ac62229 SHA256 15c9d425d2fbd829ecfce1288356ce4c26025dba59901b0213011e5837467d9c diff --git a/games-simulation/vegastrike/vegastrike-0.5.1_beta1.ebuild b/games-simulation/vegastrike/vegastrike-0.5.1_beta1.ebuild new file mode 100644 index 0000000..04f3f1c --- /dev/null +++ b/games-simulation/vegastrike/vegastrike-0.5.1_beta1.ebuild @@ -0,0 +1,189 @@ +# Copyright 1999-2011 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: $ +# Derived from bug 65084 + +inherit cmake-utils flag-o-matic eutils games +[ "$PV" == "9999" ] && inherit subversion + +#ESVN_REPO_URI="https://vegastrike.svn.sourceforge.net/svnroot/vegastrike/trunk" +#ESVN_PROJECT="vegastrike" +##ESVN_BOOTSTRAP="vegastrike/bootstrap-sh" +#ESVN_BOOTSTRAP="echo 'skipping bootstrap'" + +DESCRIPTION="A 3D space simulator that allows you to trade and bounty hunt" +HOMEPAGE="http://vegastrike.sourceforge.net/" +SRC_URI="mirror://sourceforge/vegastrike/0.5.1/vegastrike-src-0.5.1.beta1.tar.bz2" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86" +IUSE="boost ffmpeg gtk threads mesher server debug" + +# FIXME: check dependencies +RDEPEND=" + virtual/opengl + media-libs/jpeg + media-libs/libpng + boost? ( dev-libs/boost ) + dev-libs/expat + media-libs/openal + media-libs/libsdl + media-libs/libvorbis + media-libs/libogg + media-libs/sdl-mixer + ffmpeg? ( media-video/ffmpeg ) + media-libs/freeglut + virtual/glu + gtk? ( x11-libs/gtk+ ) + games-simulation/vegastrike-data" +# dev-games/ogre +DEPEND="${RDEPEND} + >=sys-devel/autoconf-2.58" + +S="${WORKDIR}" + +CMAKE_USE_DIR="${S}/${PN}" +#CMAKE_VERBOSE=true + +pkg_setup() { + games_pkg_setup + +# # FIXME: is this still a problem? +# einfo "If compiling fails for you on gl_globals.h, try to replace your" +# einfo "glext.h (usually found in /usr/include/GL/ with this one" +# einfo "http://oss.sgi.com/projects/ogl-sample/ABI/glext.h" +# einfo "remember to make backup of the original though" +} + +src_unpack() { +# cd "${S}" +# local svn=${ESVN_TOP_DIR} +# +# if [ ! -d "${svn}/vegastrike" ]; then +# ESVN_MODULE="vegastrike" +# ESVN_MODULE_DIR="${ESVN_REPO_URI}/${ESVN_MODULE}" +# subversion_fetch $ESVN_MODULE_DIR $ESVN_MODULE || \ +# die "Fetching vegastrike failed" +# fi +# +# einfo "Copying source to work directory..." +# cp -a "${svn}"/vegastrike/* "${S}" >&/dev/null + + unpack ${A} + cd "${S}" + mv vegastrike-src-0.5.1.beta1 vegastrike + cd vegastrike + + # Sort out directory references + sed -i \ + -e "s!/usr/games/vegastrike!${GAMES_DATADIR}/${PN}!" \ + -e "s!/usr/local/bin!${GAMES_BINDIR}!" \ + launcher/saveinterface.cpp \ + || die "sed launcher/saveinterface.cpp failed" + sed -i \ + -e '/^SUBDIRS =/s:tools::' \ + Makefile.am \ + || die "sed Makefile.am failed" + + # vssetup doesn't find "readme.txt" + sed -i \ + "s!\"readme.txt\"! \"${GAMES_DATADIR}/${PN}/data/documentation/readme.txt\"!" \ + setup/src/include/display_gtk.cpp \ + || die "sed setup/src/include/display_gtk.cpp failed" +} + +src_compile() { + mycmakeargs=( + "NV_CUBE_MAP" + "BOOST_PYTHON_NO_PY_SIGNATURES" + ) +# -DBOOST_PYTHON_STATIC_LIB +# -DDATA_DIR=\"${GAMES_DATADIR}/${PN}/data\" + + if use threads; then + CPU_SMP=4 + einfo "Configuring for use with ${CPU_SMP} CPUs." + fi + + if use debug; then + CMAKE_BUILD_TYPE="Debug" + else + CMAKE_BUILD_TYPE="Release" + fi + + cmake-utils_src_configure + + if use threads; then + sed -i \ + -e "s!CPU_SMP:STRING=1!CPU_SMP:STRING=${CPU_SMP}!" \ + ${PN}_build/CMakeCache.txt + fi + +# FIXME: figure out why vssetup fails to build +# cmake-utils_src_make vssetup || die "Failed to build vssetup" + if use server; then + cmake-utils_src_make vegaserver + fi + if use server; then + cmake-utils_src_make mesh_tool + fi + cmake-utils_src_make vegastrike || die "Failed to build vegastrike" +} + +src_install() { + + cat << EOF > vsinstall +#!/bin/sh +( +mkdir \${HOME}/.vegastrike 2> /dev/null +cd \${HOME}/.vegastrike +cp "${GAMES_DATADIR}"/vegastrike/data/setup.config . +cp -r "${GAMES_DATADIR}"/vegastrike/data/.vegastrike/* . +cp "${GAMES_DATADIR}"/vegastrike/data/vegastrike.config . +vssetup +) +echo "If you wish to have your own music edit ~/.vegastrike/*.m3u" +echo "Each playlist represents a place or situation in Vega Strike" +exit 0 +EOF + + dogamesbin vegastrike-0.5.1_beta1_build/vegastrike \ + || die "Creation of vegastrike (the binary) failed" + dogamesbin vsinstall \ + || die "Creation of vsinstall failed" + + if use server; then + dogamesbin vegastrike-0.5.1_beta1_build/vegaserver \ + || die "Creation of vegaserver failed" + fi + if use mesher; then + dogamesbin vegastrike-0.5.1_beta1_build/objconv/mesh_tool \ + || die "Creation of mesher failed" + fi + +# cmake-utils_src_install + + newgamesbin vegastrike-0.5.1_beta1_build/setup/vssetup vssetup \ + || { ewarn "vssetup was not built. You will have to"; \ + ewarn "manually edit ~/.vegastrike/vegastrike.config."; } + + make_desktop_entry "vegastrike" "Vegastrike" \ + "${GAMES_DATADIR}/${PN}/data/vegastrike.xpm" + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + einfo "First run vsinstall to install your account into ~/.vegastrike," + if [ -e "${GAMES_BINDIR}/vssetup" ]; then + einfo "then run vssetup to configure Vega Strike." + else + einfo "then edit ~/.vegastrike/vegastrike.config." + fi + einfo "Run vegastrike to start Vega Strike." + if use server; then + einfo "To start Vega Strike Server run vegaserver." + fi +} |