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author | Andrew Savchenko <bircoph@gentoo.org> | 2017-07-16 02:21:39 +0300 |
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committer | Andrew Savchenko <bircoph@gentoo.org> | 2017-07-16 02:22:21 +0300 |
commit | 9a1bcce1539cf2b1107865cb5b77eb189ac3344c (patch) | |
tree | fd8a568bf2125ce5dcfe9e507eedbae0c334a696 /games-engines/renpy/files | |
parent | dev-perl/Lab-Measurement: Cleanup & adapt to new repo structure (diff) | |
download | gentoo-9a1bcce1539cf2b1107865cb5b77eb189ac3344c.tar.gz gentoo-9a1bcce1539cf2b1107865cb5b77eb189ac3344c.tar.bz2 gentoo-9a1bcce1539cf2b1107865cb5b77eb189ac3344c.zip |
games-engines/renpy: version bump
Fixes bugs 587872 and 575086.
Package-Manager: Portage-2.3.6, Repoman-2.3.2
Signed-off-by: Andrew Savchenko <bircoph@gentoo.org>
Diffstat (limited to 'games-engines/renpy/files')
-rw-r--r-- | games-engines/renpy/files/renpy-6.99.12.4-multiple-abi.patch | 357 | ||||
-rw-r--r-- | games-engines/renpy/files/renpy.1 | 163 |
2 files changed, 520 insertions, 0 deletions
diff --git a/games-engines/renpy/files/renpy-6.99.12.4-multiple-abi.patch b/games-engines/renpy/files/renpy-6.99.12.4-multiple-abi.patch new file mode 100644 index 000000000000..3a7355e60bed --- /dev/null +++ b/games-engines/renpy/files/renpy-6.99.12.4-multiple-abi.patch @@ -0,0 +1,357 @@ +From 7aa51dae5eb2f2123fee9bca23a2ce2f1b1c3f10 Mon Sep 17 00:00:00 2001 +From: hasufell <hasufell@gentoo.org> +Date: Thu, 20 Aug 2015 01:10:58 +0200 +Subject: [PATCH] Fix multiple abi support + +--- + renpy.py | 128 ++-------------------------------------------------- + renpy/common.py | 137 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ + renpy/main.py | 6 +-- + 3 files changed, 144 insertions(+), 127 deletions(-) + create mode 100644 renpy/common.py + +diff --git a/renpy.py b/renpy.py +index 7548cf6..8ec7353 100644 +--- a/renpy.py ++++ b/renpy.py +@@ -28,122 +28,9 @@ + import os + import sys + import warnings +- +-# Functions to be customized by distributors. ################################ +- +-# Given the Ren'Py base directory (usually the directory containing +-# this file), this is expected to return the path to the common directory. +- +- +-def path_to_common(renpy_base): +- return renpy_base + "/renpy/common" +- +-# Given a directory holding a Ren'Py game, this is expected to return +-# the path to a directory that will hold save files. +- +- +-def path_to_saves(gamedir, save_directory=None): +- import renpy # @UnresolvedImport +- +- if save_directory is None: +- save_directory = renpy.config.save_directory +- save_directory = renpy.exports.fsencode(save_directory) +- +- # Makes sure the permissions are right on the save directory. +- def test_writable(d): +- try: +- fn = os.path.join(d, "test.txt") +- open(fn, "w").close() +- open(fn, "r").close() +- os.unlink(fn) +- return True +- except: +- return False +- +- # Android. +- if renpy.android: +- paths = [ +- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"), +- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"), +- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"), +- ] +- +- for rv in paths: +- if os.path.isdir(rv) and test_writable(rv): +- break +- +- print("Saving to", rv) +- +- # We return the last path as the default. +- +- return rv +- +- if renpy.ios: +- from pyobjus import autoclass +- from pyobjus.objc_py_types import enum +- +- NSSearchPathDirectory = enum("NSSearchPathDirectory", NSDocumentDirectory=9) +- NSSearchPathDomainMask = enum("NSSearchPathDomainMask", NSUserDomainMask=1) +- +- NSFileManager = autoclass('NSFileManager') +- manager = NSFileManager.defaultManager() +- url = manager.URLsForDirectory_inDomains_( +- NSSearchPathDirectory.NSDocumentDirectory, +- NSSearchPathDomainMask.NSUserDomainMask, +- ).lastObject() +- +- # url.path seems to change type based on iOS version, for some reason. +- try: +- rv = url.path().UTF8String().decode("utf-8") +- except: +- rv = url.path.UTF8String().decode("utf-8") +- +- print("Saving to", rv) +- return rv +- +- # No save directory given. +- if not save_directory: +- return gamedir + "/saves" +- +- # Search the path above Ren'Py for a directory named "Ren'Py Data". +- # If it exists, then use that for our save directory. +- path = renpy.config.renpy_base +- +- while True: +- if os.path.isdir(path + "/Ren'Py Data"): +- return path + "/Ren'Py Data/" + save_directory +- +- newpath = os.path.dirname(path) +- if path == newpath: +- break +- path = newpath +- +- # Otherwise, put the saves in a platform-specific location. +- if renpy.macintosh: +- rv = "~/Library/RenPy/" + save_directory +- return os.path.expanduser(rv) +- +- elif renpy.windows: +- if 'APPDATA' in os.environ: +- return os.environ['APPDATA'] + "/RenPy/" + save_directory +- else: +- rv = "~/RenPy/" + renpy.config.save_directory +- return os.path.expanduser(rv) +- +- else: +- rv = "~/.renpy/" + save_directory +- return os.path.expanduser(rv) +- +- +-# Returns the path to the Ren'Py base directory (containing common and +-# the launcher, usually.) +-def path_to_renpy_base(): +- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) +- renpy_base = os.path.abspath(renpy_base) +- +- return renpy_base +- +-############################################################################## ++from distutils.sysconfig import get_python_lib ++sys.path.append(get_python_lib() + "/renpy@SLOT@") ++import renpy.common as common + + # The version of the Mac Launcher and py4renpy that we require. + macos_version = (6, 14, 0) +@@ -154,21 +45,9 @@ except: + print("Ren'Py requires at least python 2.6.") + sys.exit(0) + +-android = ("ANDROID_PRIVATE" in os.environ) +- +-# Android requires us to add code to the main module, and to command some +-# renderers. +-if android: +- __main__ = sys.modules["__main__"] +- __main__.path_to_renpy_base = path_to_renpy_base +- __main__.path_to_common = path_to_common +- __main__.path_to_saves = path_to_saves +- os.environ["RENPY_RENDERER"] = "gl" +- +- + def main(): + +- renpy_base = path_to_renpy_base() ++ renpy_base = common.path_to_renpy_base() + + # Add paths. + if os.path.exists(renpy_base + "/module"): +diff --git a/renpy/common.py b/renpy/common.py +new file mode 100644 +index 0000000..0d60e36 +--- /dev/null ++++ b/renpy/common.py +@@ -0,0 +1,137 @@ ++# This file is part of Ren'Py. The license below applies to Ren'Py only. ++# Games and other projects that use Ren'Py may use a different license. ++ ++# Copyright 2004-2015 Tom Rothamel <pytom@bishoujo.us> ++# ++# Permission is hereby granted, free of charge, to any person ++# obtaining a copy of this software and associated documentation files ++# (the "Software"), to deal in the Software without restriction, ++# including without limitation the rights to use, copy, modify, merge, ++# publish, distribute, sublicense, and/or sell copies of the Software, ++# and to permit persons to whom the Software is furnished to do so, ++# subject to the following conditions: ++# ++# The above copyright notice and this permission notice shall be ++# included in all copies or substantial portions of the Software. ++# ++# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, ++# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF ++# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND ++# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE ++# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION ++# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION ++# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ++ ++import os ++import sys ++import warnings ++from distutils.sysconfig import get_python_lib ++ ++# Given the Ren'Py base directory (usually the directory containing ++# this file), this is expected to return the path to the common directory. ++def path_to_common(renpy_base): ++ return renpy_base + "/renpy/common" ++ ++# Given a directory holding a Ren'Py game, this is expected to return ++# the path to a directory that will hold save files. ++def path_to_saves(gamedir, save_directory=None): ++ import renpy #@UnresolvedImport ++ ++ if save_directory is None: ++ save_directory = renpy.config.save_directory ++ ++ # Makes sure the permissions are right on the save directory. ++ def test_writable(d): ++ try: ++ fn = os.path.join(d, "test.txt") ++ open(fn, "w").close() ++ open(fn, "r").close() ++ os.unlink(fn) ++ return True ++ except: ++ return False ++ ++ ++ # Android. ++ if renpy.android: ++ paths = [ ++ os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"), ++ os.path.join(os.environ["ANDROID_PRIVATE"], "saves"), ++ os.path.join(os.environ["ANDROID_PUBLIC"], "saves"), ++ ] ++ ++ for rv in paths: ++ if os.path.isdir(rv) and test_writable(rv): ++ break ++ ++ print "Saving to", rv ++ ++ # We return the last path as the default. ++ ++ return rv ++ ++ if renpy.ios: ++ from pyobjus import autoclass ++ from pyobjus.objc_py_types import enum ++ ++ NSSearchPathDirectory = enum("NSSearchPathDirectory", NSDocumentDirectory=9) ++ NSSearchPathDomainMask = enum("NSSearchPathDomainMask", NSUserDomainMask=1) ++ ++ NSFileManager = autoclass('NSFileManager') ++ manager = NSFileManager.defaultManager() ++ url = manager.URLsForDirectory_inDomains_( ++ NSSearchPathDirectory.NSDocumentDirectory, ++ NSSearchPathDomainMask.NSUserDomainMask, ++ ).lastObject() ++ ++ # url.path seems to change type based on iOS version, for some reason. ++ try: ++ rv = url.path().UTF8String().decode("utf-8") ++ except: ++ rv = url.path.UTF8String().decode("utf-8") ++ ++ print "Saving to", rv ++ return rv ++ ++ # No save directory given. ++ if not save_directory: ++ return gamedir + "/saves" ++ ++ # Search the path above Ren'Py for a directory named "Ren'Py Data". ++ # If it exists, then use that for our save directory. ++ path = renpy.config.renpy_base ++ ++ while True: ++ if os.path.isdir(path + "/Ren'Py Data"): ++ return path + "/Ren'Py Data/" + save_directory ++ ++ newpath = os.path.dirname(path) ++ if path == newpath: ++ break ++ path = newpath ++ ++ # Otherwise, put the saves in a platform-specific location. ++ if renpy.macintosh: ++ rv = "~/Library/RenPy/" + save_directory ++ return os.path.expanduser(rv) ++ ++ elif renpy.windows: ++ if 'APPDATA' in os.environ: ++ return os.environ['APPDATA'] + "/RenPy/" + save_directory ++ else: ++ rv = "~/RenPy/" + renpy.config.save_directory ++ return os.path.expanduser(rv) ++ ++ else: ++ rv = "~/.renpy/" + save_directory ++ return os.path.expanduser(rv) ++ ++ ++# Returns the path to the Ren'Py base directory (containing common and ++# the launcher, usually.) ++def path_to_renpy_base(): ++ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) ++ renpy_base = get_python_lib() + "/renpy@SLOT@" ++ renpy_base = os.path.abspath(renpy_base) ++ ++ return renpy_base +diff --git a/renpy/main.py b/renpy/main.py +index 73e7239..6807ba1 100644 +--- a/renpy/main.py ++++ b/renpy/main.py +@@ -27,7 +27,7 @@ import os + import sys + import time + import zipfile +-import __main__ ++import renpy.common as common + + + last_clock = time.time() +@@ -273,7 +273,7 @@ def main(): + renpy.config.searchpath = [ renpy.config.gamedir ] + + # Find the common directory. +- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable ++ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable + + if os.path.isdir(commondir): + renpy.config.searchpath.append(commondir) +@@ -371,7 +371,7 @@ def main(): + + # Find the save directory. + if renpy.config.savedir is None: +- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable ++ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable + + if renpy.game.args.savedir: # @UndefinedVariable + renpy.config.savedir = renpy.game.args.savedir # @UndefinedVariable +diff --git a/renpy/script.py b/renpy/script.py +index 73e7239..6807ba1 100644 +--- a/renpy/script.py ++++ b/renpy/script.py +@@ -150,8 +150,8 @@ import os + if renpy.loader.loadable(i): + return None + +- import __main__ +- backups = __main__.path_to_saves(renpy.config.gamedir, "backups") # @UndefinedVariable ++ import renpy.common as common ++ backups = common.path_to_saves(renpy.config.gamedir, "backups") # @UndefinedVariable + + if backups is None: + return +-- +2.5.0 + diff --git a/games-engines/renpy/files/renpy.1 b/games-engines/renpy/files/renpy.1 new file mode 100644 index 000000000000..e8b7a2b61958 --- /dev/null +++ b/games-engines/renpy/files/renpy.1 @@ -0,0 +1,163 @@ +.\" Copyright © 2015 Andrew Savchenko +.\" Distributed under the terms of GNU FDL-1.3+ license, +.\" based on original Ren'Py documentation licensed under MIT. +.TH renpy 1 "31 May 2015" "Ren'Py" "Ren'Py Gentoo's manual" +.SH NAME +renpy \- a visual novel engine + +.SH SYNOPSIS +.BI renpy " game_directory" +.\" **************************************************************** +.SH DESCRIPTION + +.B renpy +(Ren'Py) is a visual novel engine \- used by hundreds of creators +from around the world \- that helps you use words, images, and +sounds to tell interactive stories that run on computers and mobile +devices. These can be both visual novels and life simulation games. +The easy to learn script language allows anyone to efficiently +write large visual novels, while its +.BR python (1) +scripting is enough for complex simulation games. +.\" **************************************************************** +.SH RUNNING A GAME + +In order to run a game, provide +.I game_directory +as an argument to +.BR renpy . +Exact directory name may vary depending or a game, but usually +this path corresponds to +.I */game +wildcard and contains +.I script_version.rpy* +file within. Game directory usually contains other +.IR *.rpy* " and " *.rpa " files." + +One may use +.BR find (1) +tool to locate required directory within unpacked game top +directory: +.RS + +find -O3 +.I top_directory +-type f -iname "script_version.rpy*" + +.RE +A directory one level above may be provided as an argument as well. +.\" **************************************************************** +.SH PORTABILITY + +All +.B renpy +games are written in +.BR python (1), +so one can run then on any platform and architecture. + +As you may have noticed, Ren'Py games are often distributed in +different archives for different architectures. This happens due to +bundling of +.BR python (1) +interpreter and required libraries in a game's tarball. Since you +are using OS native +.B renpy +setup, you should be able to run any of these games. +.\" **************************************************************** +.SH GAMES CATALOGUE + +A large catalogue of Ren'Py powered games is available at +.IR http://games.renpy.org/ . +.\" **************************************************************** +.SH TROUBLESHOOTING + +In some cases game may fail to run with current +.B renpy +version due to various errors. + +In such case please try to use the closest +.B renpy +version to one used by game developer. Most games contain +.IR script_version.rpy " file in the " game " directory." +This file actually contains +.B renpy +version used during a game build. +You may install multiple slots of +.B renpy +in Gentoo and use +.BI eselect " renpy" +module to switch between various versions. + +If +.I game +directory contains both +.IR *.rpyc " (or " *.rpyo ") and " *.rpy " files, delete" +.IR *.rpyc " (or " *.rpyo ") files, they will be regenerated by" +the interpreter. +Another solution will be to switch between version of +.BR python (1) +using +.IR eselect (1) +tool in order to find one suitable to interpret game's +.IR *.rpyc " files." + +Some games may lack general media files, e.g. +.I click.ogg +sound, so you should create or download one and place in the +.I game +directory. + +Also please pay attention to +.I problems.html +page from +.B renpy +html documentation, see +.B FURTHER READING +section. +.\" **************************************************************** +.SH ENVIRONMENT VARIABLES + +.B renpy +supports a number of environment variables to control its +behaviour. Please refer to html docs for further details +(see +.B FURTHER READING +section). +.\" **************************************************************** +.SH FURTHER READING + +.B renpy +comes with extensive html documentation. To use it install +.B renpy +with +.I USE="doc" +and go to +.I /usr/share/doc/renpy-*/html/doc/index.html + +Alternatively one may refer to online documentation: +.IR http://www.renpy.org/doc/html/ . +Be warned that online docs maybe different from your current active +version, so it recommended to use shipped documentation instead. +.\" **************************************************************** +.SH BUGS + +Any bugs related to Gentoo packaging (e.g. omitted dependencies) +please report on bugzilla: +.IR https://bugs.gentoo.org . + +For bugs in the Ren'Py engine itself, please contact upstream: +.I https://github.com/renpy/renpy/issues +and add a Gentoo bug if you feel it necessary. + +For issues with games themselves please contact corresponding +authors. +.\" **************************************************************** +.SH SEE ALSO + +.BR python (1) +\- an interpreter used by Ren'Py engine. + +.BR unrpa (1) +\- a tool to unpack +.I *.rpa +data files (Ren'Py Archives). |