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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-action/shootingstar/files | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-action/shootingstar/files')
-rw-r--r-- | games-action/shootingstar/files/1.2.0-gcc34.patch | 23 | ||||
-rw-r--r-- | games-action/shootingstar/files/shootingstar-1.2.0-gcc44.patch | 10 |
2 files changed, 33 insertions, 0 deletions
diff --git a/games-action/shootingstar/files/1.2.0-gcc34.patch b/games-action/shootingstar/files/1.2.0-gcc34.patch new file mode 100644 index 000000000000..b55997552fc8 --- /dev/null +++ b/games-action/shootingstar/files/1.2.0-gcc34.patch @@ -0,0 +1,23 @@ +diff -ur shootingstar-1.2.0/src/engine/cTextureFont.cpp shootingstar-1.2.0.loz/src/engine/cTextureFont.cpp +--- shootingstar-1.2.0/src/engine/cTextureFont.cpp 2003-07-06 19:31:10.000000000 +0100 ++++ shootingstar-1.2.0.loz/src/engine/cTextureFont.cpp 2004-07-26 20:51:16.992768063 +0100 +@@ -31,6 +31,7 @@ + #include <stdio.h> + #include <GL/gl.h> + #include <GL/glu.h> ++#include <math.h> + #include "cTextureManager.hpp" + #include "Debug.hpp" + //------------------------------------------------------------------------------ +diff -ur shootingstar-1.2.0/src/game/cOptions.cpp shootingstar-1.2.0.loz/src/game/cOptions.cpp +--- shootingstar-1.2.0/src/game/cOptions.cpp 2003-12-22 05:09:06.000000000 +0000 ++++ shootingstar-1.2.0.loz/src/game/cOptions.cpp 2004-07-26 21:00:25.265284270 +0100 +@@ -201,7 +201,7 @@ + dbgError () << "Unable to read from options file\n"; + throw runtime_error ("Unable to load options"); + } +- int (keys.keys[i]) = key; // IS THIS SAFE? ++ keys.keys[i] = (SDLKey)key; // IS THIS SAFE? + + fin >> key; + keys.buttons[i] = key; diff --git a/games-action/shootingstar/files/shootingstar-1.2.0-gcc44.patch b/games-action/shootingstar/files/shootingstar-1.2.0-gcc44.patch new file mode 100644 index 000000000000..179cf09ebda3 --- /dev/null +++ b/games-action/shootingstar/files/shootingstar-1.2.0-gcc44.patch @@ -0,0 +1,10 @@ +--- src/engine/dbg.cpp.old 2009-06-03 15:15:46.000000000 +0200 ++++ src/engine/dbg.cpp 2009-06-03 16:09:19.000000000 +0200 +@@ -28,6 +28,7 @@ + #include <vector> + #include <map> + #include <algorithm> ++#include <cstdio> + + /********************************************************************** + * Implementation notes |