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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
	<maintainer type="person">
		<email>rossbridger.cc@gmail.com</email>
		<name>Ross Charles Campbell</name>
	</maintainer>
	<longdescription lang="en">
Godot Engine is a feature-packed, cross-platform game engine to create 2D and
3D games from a unified interface. It provides a comprehensive set of common
tools, so users can focus on making games without having to reinvent the wheel.
Games can be exported in one click to a number of platforms, including the major
desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS) and
web-based (HTML5) platforms.
	</longdescription>
	<use>
		<flag name="bullet">Enable support for <pkg>sci-physics/bullet</pkg></flag>
		<flag restrict="&gt;=dev-games/godot-3.3.0" name="deprecated">Enable deprecated features</flag>
		<flag name="enet">Enable support for <pkg>net-libs/enet</pkg></flag>
		<flag name="freetype">Enable support for <pkg>media-libs/freetype</pkg></flag>
		<flag name="lto">Enable support for link time optimization</flag>
		<flag name="mbedtls">Enable support for <pkg>net-libs/mbedtls</pkg></flag>
		<flag name="raycast">Enable raycast module using <pkg>media-libs/embree</pkg></flag>
	</use>
	<upstream>
		<remote-id type="github">godotengine/godot</remote-id>
		<bugs-to>https://github.com/godotengine/godot/issues</bugs-to>
		<doc lang="en">https://docs.godotengine.org/en/stable/index.html</doc>
	</upstream>
</pkgmetadata>