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# Copyright 1999-2009 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands/eternal-lands-1.8.0.ebuild,v 1.3 2009/01/29 04:27:07 mr_bones_ Exp $
EAPI=2
inherit cvs eutils flag-o-matic games
DESCRIPTION="An online MMORPG written in C and SDL"
HOMEPAGE="http://www.eternal-lands.com"
SRC_URI="mirror://gentoo/eternal-lands.png"
LICENSE="eternal_lands"
SLOT="0"
KEYWORDS="~amd64 ~x86 ~x86-fbsd"
IUSE="debug doc kernel_linux"
RDEPEND="x11-libs/libX11
x11-libs/libXau
x11-libs/libXdmcp
x11-libs/libXext
virtual/opengl
virtual/glu
media-libs/libsdl
media-libs/sdl-net
media-libs/sdl-image
media-libs/openal
media-libs/freealut
media-libs/libvorbis
dev-libs/libxml2
media-libs/cal3d[-16bit-indices]
media-libs/libpng
>=games-rpg/eternal-lands-data-1.8.0"
DEPEND="${RDEPEND}
>=app-admin/eselect-opengl-1.0.6-r1
app-arch/unzip
doc? ( app-doc/doxygen
media-gfx/graphviz )"
ECVS_SERVER="cvs.elc.berlios.de:/cvsroot/elc"
ECVS_MODULE="elc"
ECVS_USER="anonymous"
#ECVS_LOCALNAME="elc"
ECVS_PASS=""
ECVS_CVS_OPTIONS="-dP -z3"
ECVS_BRANCH="elc_1_8_0"
S="${WORKDIR}/${ECVS_MODULE}"
src_unpack() {
cvs_src_unpack
OPTIONS="-DDATA_DIR="\\\\\"${GAMES_DATADIR}/${PN}/\\\\\"""
S_CLIENT="${WORKDIR}/elc"
BROWSER="firefox"
}
src_prepare() {
# Add debugging options
if use debug ; then
OPTIONS="${OPTIONS} -DMEMORY_DEBUG"
append-flags -ggdb
fi
# Clean compile flags (make Gentoo friendly)
sed -i \
-e "s@CFLAGS=\$(PLATFORM) \$(CWARN) -O0 -ggdb -pipe@CFLAGS = ${CFLAGS} ${OPTIONS} @g" \
-e "s@CXXFLAGS=\$(PLATFORM) \$(CXXWARN) -O0 -ggdb -pipe@CXXFLAGS = ${CXXFLAGS} ${OPTIONS} @g" \
-e 's/lopenal/lopenal -l alut/' \
Makefile.linux || die "sed failed"
sed -i \
-e 's/#browser/browser/g' \
-e "s/browser = mozilla/#browser = ${BROWSER}/g" \
-e "s@#data_dir = /usr/local/games/el/@#data_dir = ${GAMES_DATADIR}/${PN}/@g" \
el.ini || die "sed failed"
# Support BSD in the Linux makefile - it's easier
use kernel_linux || sed -i \
-e 's/^CFLAGS=.*/& -DBSD/' \
Makefile.linux || die "sed failed"
# Gah (anybody know why this is here?)
# sed -i \
# -e 's/CXX=g++/CXX=gcc/' \
# Makefile.linux || die "sed failed"
# Finally, update the server
sed -i -e '/#server_address =/ s/.*/#server_address = game.eternal-lands.com/' \
el.ini || die "sed failed"
sed -i -e 's:FEATURES:EL_FEATURES:' make.defaults
sed -i -e 's:FEATURES:EL_FEATURES:' Makefile.linux
if use debug; then
sed -i -e 's/#\(EL_FEATURES += MEMORY_DEBUG\)/\1/' make.defaults
sed -i -e 's/#\(EL_FEATURES += MEMORY_DEBUG\)/\1/' Makefile.linux
fi
cp Makefile.linux Makefile
}
src_compile() {
emake || die "make failed"
if use doc; then
emake docs || die "Failed to create documentation, try with USE=-doc"
mv ./docs/html/ ../client || die "Failed to move documentation directory"
fi
}
src_install() {
doicon "${DISTDIR}/eternal-lands.png" ${PN}.png
newgamesbin el.x86.linux.bin el \
|| die "newgamesbin failed"
make_desktop_entry el "Eternal Lands" \
|| die "make_desktop_entry failed"
insopts -m 0660
insinto "${GAMES_DATADIR}/${PN}"
doins -r *.ini *.txt commands.lst \
|| die "doins failed"
if use doc ; then
dohtml -r client/*
fi
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
elog "Auto Update is now enabled in Eternal Lands"
elog "If an update occurs then the client will suddenly exit"
elog "Updates only happen when the game first loads"
elog "Please don't report this behaviour as a bug"
# Ensure that the files are writable by the game group for auto
# updating.
chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${PN}"
# Make sure new files stay in games group
find "${ROOT}/${GAMES_DATADIR}/${PN}" -type d -exec chmod g+sx {} \;
}
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