blob: 36342789dd7fd902ef918e941d736bf5fe291232 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/warsow-0.3.2-r1.ebuild,v 1.1 2007/10/02 12:58:24 nyhm Exp $
inherit eutils toolchain-funcs versionator games
MY_P=${PN}_$(delete_version_separator 2)
DESCRIPTION="Multiplayer FPS based on the QFusion engine (evolved from Quake 2)"
HOMEPAGE="http://www.warsow.net/"
SRC_URI="http://www.megami.de/warsow/releases/${MY_P}_linux.tar.gz
http://www.megami.de/warsow/releases/${MY_P}_sdk.zip
mirror://gentoo/${PN}.png"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE="debug dedicated irc openal opengl"
UIRDEPEND="media-libs/jpeg
media-libs/libvorbis
media-libs/libsdl
net-misc/curl
virtual/opengl
x11-libs/libXinerama
x11-libs/libXxf86dga
x11-libs/libXxf86vm
openal? ( media-libs/openal )"
RDEPEND="opengl? ( ${UIRDEPEND} )
!opengl? ( !dedicated? ( ${UIRDEPEND} ) )"
DEPEND="${RDEPEND}
app-arch/unzip
x11-misc/makedepend"
S=${WORKDIR}/${MY_P}/source
src_unpack() {
unpack ${A}
cd "${S}"
rm -f "${WORKDIR}"/${PN}/docs/gnu.txt
sed -i \
-e '/fs_usehomedir =/ s:0:1:' \
-e "/fs_basepath =/ s:\.:${GAMES_DATADIR}/${PN}:" \
qcommon/files.c \
|| die "sed files.c failed"
epatch \
"${FILESDIR}"/${P}-build.patch \
"${FILESDIR}"/${P}-mapdl.patch
}
src_compile() {
yesno() { use ${1} && echo YES || echo NO ; }
if use opengl || ! use dedicated ; then
local client="YES"
else
local client="NO"
fi
emake \
BUILD_CLIENT=${client} \
BUILD_SERVER=$(yesno dedicated) \
BUILD_IRC=$(yesno irc) \
BUILD_SND_OPENAL=$(yesno openal) \
DEBUG_BUILD=$(yesno debug) \
CC="$(tc-getCC)" \
LD="$(tc-getCC)" \
|| die "emake failed"
}
src_install() {
cd release
if use opengl || ! use dedicated ; then
newgamesbin ${PN}.* ${PN} || die "newgamesbin ${PN} failed"
doicon "${DISTDIR}"/${PN}.png
make_desktop_entry ${PN} Warsow
fi
if use dedicated ; then
newgamesbin wsw_server.* ${PN}-ded || die "newgamesbin ${PN}-ded failed"
fi
exeinto "$(games_get_libdir)"/${PN}
doexe */*.so || die "doexe failed"
insinto "${GAMES_DATADIR}"/${PN}
doins -r "${WORKDIR}"/${PN}/basewsw || die "doins failed"
local so
for so in basewsw/*.so ; do
dosym "$(games_get_libdir)"/${PN}/${so##*/} \
"${GAMES_DATADIR}"/${PN}/${so} || die "dosym ${so} failed"
done
dodir "${GAMES_DATADIR}"/${PN}/libs
for so in libs/*.so ; do
dosym "$(games_get_libdir)"/${PN}/${so##*/} \
"${GAMES_DATADIR}"/${PN}/${so} || die "dosym ${so} failed"
done
dodoc "${WORKDIR}"{/${PN},}/docs/*
prepgamesdirs
}
|