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Diffstat (limited to 'games-rpg/eternal-lands/eternal-lands-1.3.2-r1.ebuild')
-rw-r--r--games-rpg/eternal-lands/eternal-lands-1.3.2-r1.ebuild145
1 files changed, 0 insertions, 145 deletions
diff --git a/games-rpg/eternal-lands/eternal-lands-1.3.2-r1.ebuild b/games-rpg/eternal-lands/eternal-lands-1.3.2-r1.ebuild
deleted file mode 100644
index 08a367cd1b96..000000000000
--- a/games-rpg/eternal-lands/eternal-lands-1.3.2-r1.ebuild
+++ /dev/null
@@ -1,145 +0,0 @@
-# Copyright 1999-2007 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands/eternal-lands-1.3.2-r1.ebuild,v 1.8 2007/03/12 17:24:32 genone Exp $
-
-inherit eutils flag-o-matic games
-
-MY_PV="${PV//_/}"
-MY_PV="${MY_PV//./}"
-S="${WORKDIR}/elc"
-DESCRIPTION="An online MMORPG written in C and SDL"
-HOMEPAGE="http://www.eternal-lands.com"
-SRC_URI="mirror://gentoo/elc_${MY_PV}.tar.bz2
- mirror://gentoo/eternal-lands.png"
-
-# NOTE: Sometimes you'll have to roll your own elc tarball from their CVS
-# tree as they don't always release one.
-# If they do then use this in SRC_URI instead
-# ftp://ftp.berlios.de/pub/elc/elc_${MY_PV}.tgz
-
-LICENSE="eternal_lands"
-SLOT="0"
-KEYWORDS="~amd64 ~x86 ~x86-fbsd"
-IUSE="debug doc kernel_linux"
-
-RDEPEND="x11-libs/libX11
- x11-libs/libXau
- x11-libs/libXdmcp
- x11-libs/libXext
- virtual/opengl
- >=media-libs/libsdl-1.2.5
- >=media-libs/sdl-net-1.2.5
- media-libs/openal
- media-libs/freealut
- media-libs/libvorbis
- >=dev-libs/libxml2-2.6.7
- media-libs/cal3d
- !=media-libs/cal3d-0.11.0_pre20050823
- >=media-libs/libpng-1.2.8
- ~games-rpg/${PN}-data-${PV}"
-
-DEPEND="${RDEPEND}
- app-arch/unzip
- doc? ( >=app-doc/doxygen-1.3.8
- >=media-gfx/graphviz-1.10 )"
-
-src_unpack() {
- OPTIONS="OPTIONS=-DDATA_DIR="\\\\\"${GAMES_DATADIR}/${PN}/\\\\\"""
- S_CLIENT="${WORKDIR}/elc"
- BROWSER="konqueror"
-
- unpack ${A}
- cd "${S}"
-
- # Remove CVS entries
- find . -type d -name CVS -exec rm -rf {} \; 2>/dev/null
-
- # Create updated files with correct perms and allow dir creation
- epatch "${FILESDIR}/${PN}-1.3.0-update-createdir.patch"
-
- # Clean compile with all OpenAL versions
- epatch "${FILESDIR}/${PN}-1.3.0-openal.patch"
-
- # Allow shaders to actually work
- epatch "${FILESDIR}/${P}-shader.patch"
-
- # Build for amd64
- use amd64 && OPTIONS="${OPTIONS} -DX86_64"
-
- # Use these experimental options - I like them :)
- OPTIONS="${OPTIONS} -DCUSTOM_LOOK"
-
- # Requires a patch to use correct dir
- OPTIONS="${OPTIONS} -DUSE_SHADER"
-
- # Add debugging options
- if use debug ; then
- OPTIONS="${OPTIONS} -DMEMORY_DEBUG"
- append-flags -ggdb
- fi
-
- sed \
- -e "s@CFLAGS=\$(PLATFORM) \$(CWARN) -O -ggdb -pipe@CFLAGS=${CFLAGS} @g"\
- -e "s@CXXFLAGS=\$(PLATFORM) \$(CXXWARN) -O -ggdb -pipe@CXXFLAGS=${CXXFLAGS} @g"\
- -e "s@OPTIONS=@${OPTIONS} @g" \
- -e 's/lopenal/lopenal -l alut/' \
- Makefile.linux > Makefile \
- || die "sed failed"
- sed -i \
- -e 's/#browser/browser/g' \
- -e "s/browser = mozilla/#browser = ${BROWSER}/g" \
- -e "s@#data_dir = /usr/local/games/el/@#data_dir = ${GAMES_DATADIR}/${PN}/@g" \
- el.ini || die "sed failed"
-
- # Framebuffer support is way buggy - remove it
- sed -i -e '/OPTIONS=/ s/-DUSE_FRAMEBUFFER//' Makefile || die "sed failed"
-
- # Support BSD in the Linux makefile - it's easier
- use kernel_linux || sed -i -e 's/^CFLAGS=.*/& -DBSD/' Makefile || die "sed failed"
-
- # Gah
- sed -i -e 's/CXX=g++/CXX=gcc/' Makefile || die "sed failed"
-
- # Finally, update the server
- sed -i -e '/#server_address =/ s/.*/#server_address = game.eternal-lands.com/' \
- el.ini || die "sed failed"
-}
-
-src_compile() {
- emake || die "make failed"
- if use doc; then
- emake docs || die "Failed to create documentation, try with USE=-doc"
- mv ./docs/html/ ../client || die "Failed to move documentation directory"
- fi
-}
-
-src_install() {
- newgamesbin el.x86.linux.bin el || die "newgamesbin failed"
- doicon "${DISTDIR}/eternal-lands.png"
- make_desktop_entry el "Eternal Lands"
-
- insopts -m 0660
- insinto "${GAMES_DATADIR}/${PN}"
- doins -r *.ini *.txt commands.lst shader || die "doins failed"
-
- if use doc ; then
- dohtml -r client/*
- fi
-
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
- elog "Auto Update is now enabled in Eternal Lands"
- elog "If an update occurs then the client will suddenly exit"
- elog "Updates only happen when the game first loads"
- elog "Please don't report this behaviour as a bug"
-
- # Ensure that the files are writable by the game group for auto
- # updating.
- chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${PN}"
-
- # Make sure new files stay in games group
- find "${ROOT}/${GAMES_DATADIR}/${PN}" -type d -exec chmod g+sx {} \;
-}