diff options
Diffstat (limited to 'games-rpg/eternal-lands/eternal-lands-1.3.2-r1.ebuild')
-rw-r--r-- | games-rpg/eternal-lands/eternal-lands-1.3.2-r1.ebuild | 145 |
1 files changed, 0 insertions, 145 deletions
diff --git a/games-rpg/eternal-lands/eternal-lands-1.3.2-r1.ebuild b/games-rpg/eternal-lands/eternal-lands-1.3.2-r1.ebuild deleted file mode 100644 index 08a367cd1b96..000000000000 --- a/games-rpg/eternal-lands/eternal-lands-1.3.2-r1.ebuild +++ /dev/null @@ -1,145 +0,0 @@ -# Copyright 1999-2007 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands/eternal-lands-1.3.2-r1.ebuild,v 1.8 2007/03/12 17:24:32 genone Exp $ - -inherit eutils flag-o-matic games - -MY_PV="${PV//_/}" -MY_PV="${MY_PV//./}" -S="${WORKDIR}/elc" -DESCRIPTION="An online MMORPG written in C and SDL" -HOMEPAGE="http://www.eternal-lands.com" -SRC_URI="mirror://gentoo/elc_${MY_PV}.tar.bz2 - mirror://gentoo/eternal-lands.png" - -# NOTE: Sometimes you'll have to roll your own elc tarball from their CVS -# tree as they don't always release one. -# If they do then use this in SRC_URI instead -# ftp://ftp.berlios.de/pub/elc/elc_${MY_PV}.tgz - -LICENSE="eternal_lands" -SLOT="0" -KEYWORDS="~amd64 ~x86 ~x86-fbsd" -IUSE="debug doc kernel_linux" - -RDEPEND="x11-libs/libX11 - x11-libs/libXau - x11-libs/libXdmcp - x11-libs/libXext - virtual/opengl - >=media-libs/libsdl-1.2.5 - >=media-libs/sdl-net-1.2.5 - media-libs/openal - media-libs/freealut - media-libs/libvorbis - >=dev-libs/libxml2-2.6.7 - media-libs/cal3d - !=media-libs/cal3d-0.11.0_pre20050823 - >=media-libs/libpng-1.2.8 - ~games-rpg/${PN}-data-${PV}" - -DEPEND="${RDEPEND} - app-arch/unzip - doc? ( >=app-doc/doxygen-1.3.8 - >=media-gfx/graphviz-1.10 )" - -src_unpack() { - OPTIONS="OPTIONS=-DDATA_DIR="\\\\\"${GAMES_DATADIR}/${PN}/\\\\\""" - S_CLIENT="${WORKDIR}/elc" - BROWSER="konqueror" - - unpack ${A} - cd "${S}" - - # Remove CVS entries - find . -type d -name CVS -exec rm -rf {} \; 2>/dev/null - - # Create updated files with correct perms and allow dir creation - epatch "${FILESDIR}/${PN}-1.3.0-update-createdir.patch" - - # Clean compile with all OpenAL versions - epatch "${FILESDIR}/${PN}-1.3.0-openal.patch" - - # Allow shaders to actually work - epatch "${FILESDIR}/${P}-shader.patch" - - # Build for amd64 - use amd64 && OPTIONS="${OPTIONS} -DX86_64" - - # Use these experimental options - I like them :) - OPTIONS="${OPTIONS} -DCUSTOM_LOOK" - - # Requires a patch to use correct dir - OPTIONS="${OPTIONS} -DUSE_SHADER" - - # Add debugging options - if use debug ; then - OPTIONS="${OPTIONS} -DMEMORY_DEBUG" - append-flags -ggdb - fi - - sed \ - -e "s@CFLAGS=\$(PLATFORM) \$(CWARN) -O -ggdb -pipe@CFLAGS=${CFLAGS} @g"\ - -e "s@CXXFLAGS=\$(PLATFORM) \$(CXXWARN) -O -ggdb -pipe@CXXFLAGS=${CXXFLAGS} @g"\ - -e "s@OPTIONS=@${OPTIONS} @g" \ - -e 's/lopenal/lopenal -l alut/' \ - Makefile.linux > Makefile \ - || die "sed failed" - sed -i \ - -e 's/#browser/browser/g' \ - -e "s/browser = mozilla/#browser = ${BROWSER}/g" \ - -e "s@#data_dir = /usr/local/games/el/@#data_dir = ${GAMES_DATADIR}/${PN}/@g" \ - el.ini || die "sed failed" - - # Framebuffer support is way buggy - remove it - sed -i -e '/OPTIONS=/ s/-DUSE_FRAMEBUFFER//' Makefile || die "sed failed" - - # Support BSD in the Linux makefile - it's easier - use kernel_linux || sed -i -e 's/^CFLAGS=.*/& -DBSD/' Makefile || die "sed failed" - - # Gah - sed -i -e 's/CXX=g++/CXX=gcc/' Makefile || die "sed failed" - - # Finally, update the server - sed -i -e '/#server_address =/ s/.*/#server_address = game.eternal-lands.com/' \ - el.ini || die "sed failed" -} - -src_compile() { - emake || die "make failed" - if use doc; then - emake docs || die "Failed to create documentation, try with USE=-doc" - mv ./docs/html/ ../client || die "Failed to move documentation directory" - fi -} - -src_install() { - newgamesbin el.x86.linux.bin el || die "newgamesbin failed" - doicon "${DISTDIR}/eternal-lands.png" - make_desktop_entry el "Eternal Lands" - - insopts -m 0660 - insinto "${GAMES_DATADIR}/${PN}" - doins -r *.ini *.txt commands.lst shader || die "doins failed" - - if use doc ; then - dohtml -r client/* - fi - - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - elog "Auto Update is now enabled in Eternal Lands" - elog "If an update occurs then the client will suddenly exit" - elog "Updates only happen when the game first loads" - elog "Please don't report this behaviour as a bug" - - # Ensure that the files are writable by the game group for auto - # updating. - chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${PN}" - - # Make sure new files stay in games group - find "${ROOT}/${GAMES_DATADIR}/${PN}" -type d -exec chmod g+sx {} \; -} |