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authorDJ Delorie <dj@redhat.com>2005-03-28 05:07:08 +0000
committerDJ Delorie <dj@redhat.com>2005-03-28 05:07:08 +0000
commit1e45deed6a87c05c9e669e3cdfdda47cbfa9531d (patch)
treee2c1bba3c03c5917c8e70792a921dfc6b6b5eef9 /libiberty/obstack.c
parentmerge from gcc (diff)
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merge from gcc
Diffstat (limited to 'libiberty/obstack.c')
-rw-r--r--libiberty/obstack.c135
1 files changed, 26 insertions, 109 deletions
diff --git a/libiberty/obstack.c b/libiberty/obstack.c
index 02560c9e032..1e12a8716e0 100644
--- a/libiberty/obstack.c
+++ b/libiberty/obstack.c
@@ -52,11 +52,7 @@
#ifndef ELIDE_CODE
-#if defined (__STDC__) && __STDC__
#define POINTER void *
-#else
-#define POINTER char *
-#endif
/* Determine default alignment. */
struct fooalign {char x; double d;};
@@ -81,13 +77,8 @@ union fooround {long x; double d;};
jump to the handler pointed to by `obstack_alloc_failed_handler'.
This variable by default points to the internal function
`print_and_abort'. */
-#if defined (__STDC__) && __STDC__
static void print_and_abort (void);
void (*obstack_alloc_failed_handler) (void) = print_and_abort;
-#else
-static void print_and_abort ();
-void (*obstack_alloc_failed_handler) () = print_and_abort;
-#endif
/* Exit value used when `print_and_abort' is used. */
#if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
@@ -148,17 +139,8 @@ struct obstack *_obstack;
free up some memory, then call this again. */
int
-_obstack_begin (h, size, alignment, chunkfun, freefun)
- struct obstack *h;
- int size;
- int alignment;
-#if defined (__STDC__) && __STDC__
- POINTER (*chunkfun) (long);
- void (*freefun) (void *);
-#else
- POINTER (*chunkfun) ();
- void (*freefun) ();
-#endif
+_obstack_begin (struct obstack *h, int size, int alignment,
+ POINTER (*chunkfun) (long), void (*freefun) (void *))
{
register struct _obstack_chunk *chunk; /* points to new chunk */
@@ -181,13 +163,8 @@ _obstack_begin (h, size, alignment, chunkfun, freefun)
size = 4096 - extra;
}
-#if defined (__STDC__) && __STDC__
h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
-#else
- h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
- h->freefun = freefun;
-#endif
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->use_extra_arg = 0;
@@ -206,18 +183,9 @@ _obstack_begin (h, size, alignment, chunkfun, freefun)
}
int
-_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
- struct obstack *h;
- int size;
- int alignment;
-#if defined (__STDC__) && __STDC__
- POINTER (*chunkfun) (POINTER, long);
- void (*freefun) (POINTER, POINTER);
-#else
- POINTER (*chunkfun) ();
- void (*freefun) ();
-#endif
- POINTER arg;
+_obstack_begin_1 (struct obstack *h, int size, int alignment,
+ POINTER (*chunkfun) (POINTER, long),
+ void (*freefun) (POINTER, POINTER), POINTER arg)
{
register struct _obstack_chunk *chunk; /* points to new chunk */
@@ -240,13 +208,8 @@ _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
size = 4096 - extra;
}
-#if defined(__STDC__) && __STDC__
h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
-#else
- h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
- h->freefun = freefun;
-#endif
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->extra_arg = arg;
@@ -272,9 +235,7 @@ _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
to the beginning of the new one. */
void
-_obstack_newchunk (h, length)
- struct obstack *h;
- int length;
+_obstack_newchunk (struct obstack *h, int length)
{
register struct _obstack_chunk *old_chunk = h->chunk;
register struct _obstack_chunk *new_chunk;
@@ -335,16 +296,12 @@ _obstack_newchunk (h, length)
This is here for debugging.
If you use it in a program, you are probably losing. */
-#if defined (__STDC__) && __STDC__
/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
obstack.h because it is just for debugging. */
int _obstack_allocated_p (struct obstack *h, POINTER obj);
-#endif
int
-_obstack_allocated_p (h, obj)
- struct obstack *h;
- POINTER obj;
+_obstack_allocated_p (struct obstack *h, POINTER obj)
{
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
@@ -370,9 +327,7 @@ _obstack_allocated_p (h, obj)
This is the first one, called from non-ANSI code. */
void
-_obstack_free (h, obj)
- struct obstack *h;
- POINTER obj;
+_obstack_free (struct obstack *h, POINTER obj)
{
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
@@ -404,9 +359,7 @@ _obstack_free (h, obj)
/* This function is used from ANSI code. */
void
-obstack_free (h, obj)
- struct obstack *h;
- POINTER obj;
+obstack_free (struct obstack *h, POINTER obj)
{
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
@@ -436,8 +389,7 @@ obstack_free (h, obj)
}
int
-_obstack_memory_used (h)
- struct obstack *h;
+_obstack_memory_used (struct obstack *h)
{
register struct _obstack_chunk* lp;
register int nbytes = 0;
@@ -462,7 +414,7 @@ _obstack_memory_used (h)
#endif
static void
-print_and_abort ()
+print_and_abort (void)
{
fputs (_("memory exhausted\n"), stderr);
exit (obstack_exit_failure);
@@ -475,119 +427,84 @@ print_and_abort ()
/* Now define the functional versions of the obstack macros.
Define them to simply use the corresponding macros to do the job. */
-#if defined (__STDC__) && __STDC__
-/* These function definitions do not work with non-ANSI preprocessors;
- they won't pass through the macro names in parentheses. */
-
/* The function names appear in parentheses in order to prevent
the macro-definitions of the names from being expanded there. */
-POINTER (obstack_base) (obstack)
- struct obstack *obstack;
+POINTER (obstack_base) (struct obstack *obstack)
{
return obstack_base (obstack);
}
-POINTER (obstack_next_free) (obstack)
- struct obstack *obstack;
+POINTER (obstack_next_free) (struct obstack *obstack)
{
return obstack_next_free (obstack);
}
-int (obstack_object_size) (obstack)
- struct obstack *obstack;
+int (obstack_object_size) (struct obstack *obstack)
{
return obstack_object_size (obstack);
}
-int (obstack_room) (obstack)
- struct obstack *obstack;
+int (obstack_room) (struct obstack *obstack)
{
return obstack_room (obstack);
}
-int (obstack_make_room) (obstack, length)
- struct obstack *obstack;
- int length;
+int (obstack_make_room) (struct obstack *obstack, int length)
{
return obstack_make_room (obstack, length);
}
-void (obstack_grow) (obstack, pointer, length)
- struct obstack *obstack;
- POINTER pointer;
- int length;
+void (obstack_grow) (struct obstack *obstack, POINTER pointer, int length)
{
obstack_grow (obstack, pointer, length);
}
-void (obstack_grow0) (obstack, pointer, length)
- struct obstack *obstack;
- POINTER pointer;
- int length;
+void (obstack_grow0) (struct obstack *obstack, POINTER pointer, int length)
{
obstack_grow0 (obstack, pointer, length);
}
-void (obstack_1grow) (obstack, character)
- struct obstack *obstack;
- int character;
+void (obstack_1grow) (struct obstack *obstack, int character)
{
obstack_1grow (obstack, character);
}
-void (obstack_blank) (obstack, length)
- struct obstack *obstack;
- int length;
+void (obstack_blank) (struct obstack *obstack, int length)
{
obstack_blank (obstack, length);
}
-void (obstack_1grow_fast) (obstack, character)
- struct obstack *obstack;
- int character;
+void (obstack_1grow_fast) (struct obstack *obstack, int character)
{
obstack_1grow_fast (obstack, character);
}
-void (obstack_blank_fast) (obstack, length)
- struct obstack *obstack;
- int length;
+void (obstack_blank_fast) (struct obstack *obstack, int length)
{
obstack_blank_fast (obstack, length);
}
-POINTER (obstack_finish) (obstack)
- struct obstack *obstack;
+POINTER (obstack_finish) (struct obstack *obstack)
{
return obstack_finish (obstack);
}
-POINTER (obstack_alloc) (obstack, length)
- struct obstack *obstack;
- int length;
+POINTER (obstack_alloc) (struct obstack *obstack, int length)
{
return obstack_alloc (obstack, length);
}
-POINTER (obstack_copy) (obstack, pointer, length)
- struct obstack *obstack;
- POINTER pointer;
- int length;
+POINTER (obstack_copy) (struct obstack *obstack, POINTER pointer, int length)
{
return obstack_copy (obstack, pointer, length);
}
-POINTER (obstack_copy0) (obstack, pointer, length)
- struct obstack *obstack;
- POINTER pointer;
- int length;
+POINTER (obstack_copy0) (struct obstack *obstack, POINTER pointer, int length)
{
return obstack_copy0 (obstack, pointer, length);
}
-#endif /* __STDC__ */
-
#endif /* 0 */
#endif /* !ELIDE_CODE */