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# Copyright 1999-2008 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands/eternal-lands-1.7.0.ebuild,v 1.1 2008/07/17 21:10:03 rich0 Exp $

inherit cvs eutils flag-o-matic games

DESCRIPTION="An online MMORPG written in C and SDL"
HOMEPAGE="http://www.eternal-lands.com"
SRC_URI="mirror://gentoo/eternal-lands.png"

LICENSE="eternal_lands"
SLOT="0"
KEYWORDS="~amd64 ~x86 ~x86-fbsd"
IUSE="debug doc kernel_linux"

RDEPEND="x11-libs/libX11
	x11-libs/libXau
	x11-libs/libXdmcp
	x11-libs/libXext
	virtual/opengl
	virtual/glu
	media-libs/libsdl
	media-libs/sdl-net
	media-libs/sdl-image
	media-libs/openal
	media-libs/freealut
	media-libs/libvorbis
	dev-libs/libxml2
	media-libs/cal3d
	!=media-libs/cal3d-0.11.0_pre20050823
	media-libs/libpng
	=games-rpg/eternal-lands-data-1.7.0"

DEPEND="${RDEPEND}
	>=app-admin/eselect-opengl-1.0.6-r1
	app-arch/unzip
	doc? ( app-doc/doxygen
		media-gfx/graphviz )"

ECVS_SERVER="cvs.elc.berlios.de:/cvsroot/elc"
ECVS_MODULE="elc"
ECVS_USER="anonymous"
#ECVS_LOCALNAME="elc"
ECVS_PASS=""
ECVS_CVS_OPTIONS="-dP -z3"
ECVS_BRANCH="elc_1_7_0"

S="${WORKDIR}/${ECVS_MODULE}"

pkg_setup() {
	games_pkg_setup
	if built_with_use media-libs/cal3d 16bit-indices ; then
		eerror "${PN} won't work if media-libs/cal3d has been built with 16bit-indices"
		die "re-emerge  media-libs/cal3d without the 16bit-indices USE flag"
	fi
}

src_unpack() {
	cvs_src_unpack
	OPTIONS="-DDATA_DIR="\\\\\"${GAMES_DATADIR}/${PN}/\\\\\"""
	S_CLIENT="${WORKDIR}/elc"
	BROWSER="firefox"


	cd "${S}"


	# Add debugging options
	if use debug ; then
		OPTIONS="${OPTIONS} -DMEMORY_DEBUG"
		append-flags -ggdb
	fi

	# Clean compile flags (make Gentoo friendly)
	sed -i \
		-e "s@CFLAGS=\$(PLATFORM) \$(CWARN) -O0 -ggdb -pipe@CFLAGS = ${CFLAGS} ${OPTIONS} @g" \
		-e "s@CXXFLAGS=\$(PLATFORM) \$(CXXWARN) -O0 -ggdb -pipe@CXXFLAGS = ${CXXFLAGS} ${OPTIONS} @g" \
		-e 's/lopenal/lopenal -l alut/' \
		Makefile.linux || die "sed failed"

	sed -i \
		-e 's/#browser/browser/g' \
		-e "s/browser = mozilla/#browser = ${BROWSER}/g" \
		-e "s@#data_dir = /usr/local/games/el/@#data_dir = ${GAMES_DATADIR}/${PN}/@g" \
		el.ini || die "sed failed"

	# Support BSD in the Linux makefile - it's easier
	use kernel_linux || sed -i \
		-e 's/^CFLAGS=.*/& -DBSD/' \
		Makefile.linux || die "sed failed"

	# Gah (anybody know why this is here?)
#	sed -i \
#		-e 's/CXX=g++/CXX=gcc/' \
#		Makefile.linux || die "sed failed"

	# Finally, update the server
	sed -i -e '/#server_address =/ s/.*/#server_address = game.eternal-lands.com/' \
		el.ini || die "sed failed"

	sed -i -e 's:FEATURES:EL_FEATURES:' make.defaults
	sed -i -e 's:FEATURES:EL_FEATURES:' Makefile.linux

	if use debug; then
		sed -i -e 's/#\(EL_FEATURES += MEMORY_DEBUG\)/\1/' make.defaults
		sed -i -e 's/#\(EL_FEATURES += MEMORY_DEBUG\)/\1/' Makefile.linux
	fi

	cp Makefile.linux Makefile
}

src_compile() {
	emake || die "make failed"

	if use doc; then
		emake docs || die "Failed to create documentation, try with USE=-doc"
		mv ./docs/html/ ../client || die "Failed to move documentation directory"
	fi
}

src_install() {
	doicon "${DISTDIR}/eternal-lands.png" ${PN}.png

	newgamesbin el.x86.linux.bin el \
		|| die "newgamesbin failed"
	make_desktop_entry el "Eternal Lands" \
		|| die "make_desktop_entry failed"
	insopts -m 0660
	insinto "${GAMES_DATADIR}/${PN}"

	doins -r *.ini *.txt commands.lst \
		|| die "doins failed"

	if use doc ; then
		dohtml -r client/*
	fi

	prepgamesdirs
}

pkg_postinst() {
	games_pkg_postinst
	elog "Auto Update is now enabled in Eternal Lands"
	elog "If an update occurs then the client will suddenly exit"
	elog "Updates only happen when the game first loads"
	elog "Please don't report this behaviour as a bug"
	elog 
	elog "Note that a segfault is generated by the error reporting code"
	elog "in v1.7.0.  This is an upstream issue but if you run into this"
	elog "feel free to comment in bug 232119.  It should be resolved soon."

	# Ensure that the files are writable by the game group for auto
	# updating.
	chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${PN}"

	# Make sure new files stay in games group
	find "${ROOT}/${GAMES_DATADIR}/${PN}" -type d -exec chmod g+sx {} \;

}