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# Copyright 1999-2006 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-rpg/dragonhunt/dragonhunt-3.55.ebuild,v 1.1 2006/11/06 21:33:42 tupone Exp $
inherit games
MY_PN="Dragon_Hunt"
DESCRIPTION="A simple graphical RPG."
HOMEPAGE="http://emhsoft.com/dh.html"
SRC_URI="http://emhsoft.com/dh/${MY_PN}-${PV}.tar.gz"
LICENSE="GPL-2 CCPL-ShareAlike-1.0"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE=""
RDEPEND="dev-lang/python
dev-python/pygame"
S="${WORKDIR}/${MY_PN}-${PV}"
MODULE_DIR="${GAMES_DATADIR}/${PN}/"
LIB_DIR="${GAMES_LIBDIR}/${PN}"
src_unpack() {
unpack ${A}
cd ${S}
# Where to look for modules to load.
sed -i -e "s:\.\./modules/:${MODULE_DIR}:" \
code/g.py \
code/map_editor.py \
code/rpg.py \
|| die "Could not change module path."
# Where to look for keybinding
sed -i -e "s:\.\./settings:${GAMES_SYSCONFDIR}/${PN}/settings:" \
code/g.py \
|| die "Could not change settings.txt directory"
# Save games in ~/.${PN}/.
sed -i \
-e "s:^\(from os import.*\):\1\, environ:" \
-e "s:g.mod_dir.*\"/saves/\?\":environ[\"HOME\"] + \"/.${PN}/\":" \
code/g.py code/loadgame.py \
|| die "Could not change savegames location."
# Save maps in ~/.
sed -i \
-e "s:^\(from os import.*\):\1\, environ:" \
-e "s:g.mod_dir.*\"map\.txt\":environ[\"HOME\"]\ +\ \"/dh_map.txt\":" \
code/map_editor.py \
|| die "Could not change map location."
# Make the launch scripts look in the right place for the code.
sed -i \
-e '/^tempname/d' \
-e "s:^cd.*:cd ${LIB_DIR}:" \
Dragon_Hunt_Linux Map_Editor \
|| die "Could not change launch location."
}
src_install() {
insinto ${MODULE_DIR}
doins -r modules/*
insinto ${GAMES_SYSCONFDIR}/${PN}
doins settings.txt
# Install the code for running the game, the compiled python isn't included
# as I cannot safely change the directory paths in it.
insinto ${LIB_DIR}
doins code/*.py
newgamesbin Dragon_Hunt_Linux ${PN}
newgamesbin Map_Editor ${PN}-mapeditor
dodoc README.txt docs/{Changelog,Items.txt,example_map.txt,tiles.txt}
dohtml docs/*.html
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
echo
einfo "If you use the map editor then note that maps will be saved as"
einfo "~/dh_map.txt and must be move to the correct module directory"
einfo "(within ${MODULE_DIR}) by hand."
echo
}
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