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# Copyright 1999-2003 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/industri/industri-1.01.ebuild,v 1.2 2003/11/03 16:05:59 vapier Exp $
inherit games
DESCRIPTION="Quake/Tenebrae based, single player game"
HOMEPAGE="http://industri.sourceforge.net/"
SRC_URI="mirror://sourceforge/industri/industri_BIN-${PV}-src.tar.gz
mirror://sourceforge/industri/industri-1.00.zip"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="x86"
DEPEND="virtual/opengl
virtual/x11
sdl? ( media-libs/libsdl )
media-libs/libpng
sys-libs/zlib"
S=${WORKDIR}/industri_BIN
src_unpack() {
unpack ${A}
cd ${S}/linux
mv Makefile.i386linux Makefile
local gl="`ls -al /usr/include/GL/gl.h | awk '{print $NF}' | cut -d/ -f5`"
[ "${gl}" == "nvidia" ] && epatch ${FILESDIR}/${PV}-nvidia-opengl.patch
sed -i "s:-mpentiumpro.*:${CFLAGS} \\\\:" Makefile
# if [ `use sdl` ] ; then
# cd ${S}/sdl
# ./autogen.sh || die "autogen failed"
# fi
}
src_compile() {
cd linux
emake MASTER_DIR=${GAMES_DATADIR}/quake-data build_release || die
# if [ `use sdl` ] ; then
# cd ${S}/sdl
# export GAMEDIR=${GAMES_DATADIR}/quake-data
# egamesconf || die
# emake || die "emake failed"
# fi
}
src_install() {
newgamesbin linux/release*/bin/industri.run industri
dogamesbin ${FILESDIR}/industri.pretty
insinto /usr/share/icons
doins industri.ico quake.ico
dodoc linux/README
cd ${WORKDIR}/industri
dodoc *.txt && rm *.txt
insinto ${GAMES_DATADIR}/quake-data/industri
doins *
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
einfo "Please setup your quake pak files before playing in"
einfo "${GAMES_DATADIR}/quake-data"
}
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