diff options
author | Julian Ospald <hasufell@gentoo.org> | 2013-12-23 13:45:08 +0000 |
---|---|---|
committer | Julian Ospald <hasufell@gentoo.org> | 2013-12-23 13:45:08 +0000 |
commit | ec0dae8210298f1fabcace26ad22b8e4dee19e1f (patch) | |
tree | ac43d433e999e3c2f8bf65435f298dec25edbd6c /games-strategy | |
parent | amd64 stable, bug #467186 (diff) | |
download | gentoo-2-ec0dae8210298f1fabcace26ad22b8e4dee19e1f.tar.gz gentoo-2-ec0dae8210298f1fabcace26ad22b8e4dee19e1f.tar.bz2 gentoo-2-ec0dae8210298f1fabcace26ad22b8e4dee19e1f.zip |
version bump
(Portage version: 2.2.7/cvs/Linux x86_64, signed Manifest commit with key E73C35B3)
Diffstat (limited to 'games-strategy')
-rw-r--r-- | games-strategy/s25rttr/ChangeLog | 9 | ||||
-rw-r--r-- | games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch | 160 | ||||
-rw-r--r-- | games-strategy/s25rttr/files/s25rttr-0.8.1-soundconverter.patch | 17 | ||||
-rw-r--r-- | games-strategy/s25rttr/s25rttr-0.8.1.ebuild | 108 |
4 files changed, 293 insertions, 1 deletions
diff --git a/games-strategy/s25rttr/ChangeLog b/games-strategy/s25rttr/ChangeLog index aa3d8994c15d..a33899486f6d 100644 --- a/games-strategy/s25rttr/ChangeLog +++ b/games-strategy/s25rttr/ChangeLog @@ -1,6 +1,13 @@ # ChangeLog for games-strategy/s25rttr # Copyright 1999-2013 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/s25rttr/ChangeLog,v 1.4 2013/11/05 15:41:29 chithanh Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-strategy/s25rttr/ChangeLog,v 1.5 2013/12/23 13:45:08 hasufell Exp $ + +*s25rttr-0.8.1 (23 Dec 2013) + + 23 Dec 2013; Julian Ospald <hasufell@gentoo.org> + +files/s25rttr-0.8.1-cmake.patch, +files/s25rttr-0.8.1-soundconverter.patch, + +s25rttr-0.8.1.ebuild: + version bump 05 Nov 2013; Chí-Thanh Christopher Nguyễn <chithanh@gentoo.org> s25rttr-0.8.ebuild: diff --git a/games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch b/games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch new file mode 100644 index 000000000000..3eef10e151ec --- /dev/null +++ b/games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch @@ -0,0 +1,160 @@ +From: Julian Ospald <hasufell@gentoo.org> +Date: Fri Oct 5 13:33:05 UTC 2012 + +make build system gentoo-compatible +provide options for SDL and GLFW video drivers + +--- CMakeLists.txt ++++ CMakeLists.txt +@@ -19,12 +19,19 @@ + + ################################################################################ + +-INCLUDE(cmake/crosscompile.cmake) +- + PROJECT(s25client) + + ################################################################################ + ++# options ++OPTION(BUILD_GLFW_DRIVER "Build the GLFW video driver" 0) ++OPTION(BUILD_SDL_DRIVER "Build the sdl video driver" 1) ++IF (UNIX) ++ IF (NOT BUILD_SDL_DRIVER AND NOT BUILD_GLFW_DRIVER) ++ MESSAGE(FATAL_ERROR "No video driver selected! Either use SDL or GLFW.") ++ ENDIF (NOT BUILD_SDL_DRIVER AND NOT BUILD_GLFW_DRIVER) ++ENDIF (UNIX) ++ + SET(PREFIX ${PREFIX} CACHE STRING "Path prefix") + SET(BINDIR ${BINDIR} CACHE STRING "Directory for the binaries") + SET(DATADIR ${DATADIR} CACHE STRING "Data directory") +@@ -106,38 +113,6 @@ + build_paths.h) + CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build_version.h.cmake" + build_version.h) +-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build/preinstall.sh.cmake" +- preinstall.sh @ONLY) +-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build/postinstall.sh.cmake" +- postinstall.sh @ONLY) +- +-################################################################################ +- +-ADD_SUBDIRECTORY(version) +- +-ADD_CUSTOM_TARGET(updateversion ALL +- COMMAND "${CMAKE_BINARY_DIR}/version/src/version" "${CMAKE_SOURCE_DIR}" +- DEPENDS version +- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}" +-) +- +-ADD_CUSTOM_TARGET(mrproper +- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/build/cleanup.sh" +- WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" +-) +- +-ADD_CUSTOM_TARGET(create_nightly +- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/release/create_release.sh" "nightly" "${CMAKE_SOURCE_DIR}" +- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}" +-) +- +-ADD_CUSTOM_TARGET(create_stable +- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/release/create_release.sh" "stable" "${CMAKE_SOURCE_DIR}" +- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}" +-) +- +-# preinstall script +-INSTALL(SCRIPT "${CMAKE_CURRENT_SOURCE_DIR}/cmake/preinstall.cmake") + + ################################################################################ + +@@ -148,7 +123,6 @@ + ADD_SUBDIRECTORY(libutil) + ADD_SUBDIRECTORY(liblobby) + ADD_SUBDIRECTORY(s-c) +-ADD_SUBDIRECTORY(s25update) + ADD_SUBDIRECTORY(src) + + ################################################################################ +@@ -157,7 +131,6 @@ + INSTALL(CODE "INCLUDE(driver/cmake_install.cmake)") + INSTALL(CODE "INCLUDE(libsiedler2/cmake_install.cmake)") + INSTALL(CODE "INCLUDE(s-c/cmake_install.cmake)") +-INSTALL(CODE "INCLUDE(s25update/cmake_install.cmake)") + INSTALL(CODE "INCLUDE(src/cmake_install.cmake)") + + # and then dont let him install anything +--- driver/video/CMakeLists.txt ++++ driver/video/CMakeLists.txt +@@ -3,7 +3,11 @@ + ################################################################################# + + ADD_SUBDIRECTORY( WinAPI ) +-ADD_SUBDIRECTORY( GLFW ) +-ADD_SUBDIRECTORY( SDL ) ++IF(BUILD_GLFW_DRIVER) ++ ADD_SUBDIRECTORY( GLFW ) ++ENDIF(BUILD_GLFW_DRIVER) ++IF(BUILD_SDL_DRIVER) ++ ADD_SUBDIRECTORY( SDL ) ++ENDIF(BUILD_SDL_DRIVER) + + ################################################################################# +--- driver/video/SDL/src/CMakeLists.txt ++++ driver/video/SDL/src/CMakeLists.txt +@@ -30,9 +30,9 @@ + ADD_CUSTOM_COMMAND(TARGET videoSDL POST_BUILD COMMAND ln -fvs SDL/src/${SL_PREFIX}videoSDL${CMAKE_SHARED_LIBRARY_SUFFIX} ../../videoSDL${CMAKE_SHARED_LIBRARY_SUFFIX}) + + INSTALL(TARGETS videoSDL +- RUNTIME DESTINATION ${LIBDIR}/driver/video +- LIBRARY DESTINATION ${LIBDIR}/driver/video +- ARCHIVE DESTINATION ${LIBDIR}/driver/video ++ RUNTIME DESTINATION ${LIBDIR} ++ LIBRARY DESTINATION ${LIBDIR} ++ ARCHIVE DESTINATION ${LIBDIR} + ) + ELSE (SDL_FOUND) + MESSAGE(WARNING ": SDL library not found: Not building SDL videodriver") +--- driver/video/GLFW/src/CMakeLists.txt ++++ driver/video/GLFW/src/CMakeLists.txt +@@ -2,7 +2,7 @@ + ### $Id: s25rttr-0.8.1-cmake.patch,v 1.1 2013/12/23 13:45:08 hasufell Exp $ + ################################################################################# + +-IF ("${COMPILEFOR}/${COMPILEARCH}" STREQUAL "linux/i386" ) ++IF ("${COMPILEFOR}" STREQUAL "linux" ) + FIND_LIBRARY(GLFW_LIBRARY glfw) + + IF (GLFW_LIBRARY) +@@ -21,6 +21,6 @@ + ELSE (GLFW_LIBRARY) + MESSAGE(WARNING ": GLFW library not found: Not building GLFW videodriver") + ENDIF (GLFW_LIBRARY) +-ENDIF ("${COMPILEFOR}/${COMPILEARCH}" STREQUAL "linux/i386" ) ++ENDIF ("${COMPILEFOR}" STREQUAL "linux" ) + + ################################################################################# +--- driver/audio/SDL/src/CMakeLists.txt ++++ driver/audio/SDL/src/CMakeLists.txt +@@ -34,9 +34,9 @@ + ADD_CUSTOM_COMMAND(TARGET audioSDL POST_BUILD COMMAND ln -fvs SDL/src/${SL_PREFIX}audioSDL${CMAKE_SHARED_LIBRARY_SUFFIX} ../../audioSDL${CMAKE_SHARED_LIBRARY_SUFFIX}) + + INSTALL(TARGETS audioSDL +- RUNTIME DESTINATION ${LIBDIR}/driver/audio +- LIBRARY DESTINATION ${LIBDIR}/driver/audio +- ARCHIVE DESTINATION ${LIBDIR}/driver/audio ++ RUNTIME DESTINATION ${LIBDIR} ++ LIBRARY DESTINATION ${LIBDIR} ++ ARCHIVE DESTINATION ${LIBDIR} + ) + ELSE (SDLMIXER_FOUND) + MESSAGE(WARNING ": SDL_mixer library not found: Not building SDL audiodriver") +--- build_paths.h.cmake ++++ build_paths.h.cmake +@@ -41,6 +41,7 @@ + + // set game directory (normal $(datadir)/s25rttr/S2) + //#define GAMEDIR DATADIR"/S2" ++#cmakedefine GAMEDIR "${GAMEDIR}" + + // set driver directory (normal $(libdir)/driver) + //#define DRIVERDIR LIBDIR"/driver" diff --git a/games-strategy/s25rttr/files/s25rttr-0.8.1-soundconverter.patch b/games-strategy/s25rttr/files/s25rttr-0.8.1-soundconverter.patch new file mode 100644 index 000000000000..493d7cb404be --- /dev/null +++ b/games-strategy/s25rttr/files/s25rttr-0.8.1-soundconverter.patch @@ -0,0 +1,17 @@ +From: hasufell <julian.ospald@googlemail.com> +Date: Mon Apr 30 20:42:28 UTC 2012 + +relocate executables sound-convert and s-c_resample which get installed +into datadir by default + +--- libutil/src/files.h ++++ libutil/src/files.h +@@ -140,7 +140,7 @@ + /* 54 */RTTRDIR "", // unbenutzt + /* 55 */SETTINGSDIR "/LSTS/SOUND.LST", // Die konvertierte sound.lst + /* 56 */RTTRDIR "/sound.scs", // Das konvertier-script +- /* 57 */RTTRDIR "", // Basispfad fürn Soundconverter ++ /* 57 */DRIVERDIR "", // Basispfad fürn Soundconverter + /* 58 */GAMEDIR "/DATA/MIS0BOBS.LST", + /* 59 */GAMEDIR "/DATA/MIS1BOBS.LST", + /* 60 */GAMEDIR "/DATA/MIS2BOBS.LST", diff --git a/games-strategy/s25rttr/s25rttr-0.8.1.ebuild b/games-strategy/s25rttr/s25rttr-0.8.1.ebuild new file mode 100644 index 000000000000..7fc5626ab600 --- /dev/null +++ b/games-strategy/s25rttr/s25rttr-0.8.1.ebuild @@ -0,0 +1,108 @@ +# Copyright 1999-2013 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-strategy/s25rttr/s25rttr-0.8.1.ebuild,v 1.1 2013/12/23 13:45:08 hasufell Exp $ + +EAPI=5 +inherit eutils cmake-utils gnome2-utils games + +DESCRIPTION="Open Source remake of The Settlers II game (needs original game files)" +HOMEPAGE="http://www.siedler25.org/" +# no upstream source tarball yet +# https://bugs.launchpad.net/s25rttr/+bug/1069546 +SRC_URI="http://dev.gentoo.org/~hasufell/distfiles/${P}.tar.xz" + +LICENSE="GPL-3" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="debug glfw" + +RDEPEND="app-arch/bzip2 + media-libs/libsamplerate + media-libs/libsdl[X,audio,opengl,video] + media-libs/libsndfile + media-libs/sdl-mixer[vorbis] + net-libs/miniupnpc + virtual/libiconv + virtual/opengl + glfw? ( <media-libs/glfw-3 )" +DEPEND="${RDEPEND} + sys-devel/gettext" + +src_prepare() { + epatch "${FILESDIR}"/${P}-cmake.patch \ + "${FILESDIR}"/${P}-soundconverter.patch +} + +src_configure() { + local arch + case ${ARCH} in + amd64) + arch="x86_64" ;; + x86) + arch="i386" ;; + *) die "Architecture ${ARCH} not yet supported" ;; + esac + + local mycmakeargs=( + -DCOMPILEFOR="linux" + -DCOMPILEARCH="${arch}" + -DCMAKE_SKIP_RPATH=YES + -DPREFIX="${GAMES_PREFIX}" + -DBINDIR="${GAMES_BINDIR}" + -DDATADIR="${GAMES_DATADIR}" + -DLIBDIR="$(games_get_libdir)/${PN}" + -DDRIVERDIR="$(games_get_libdir)/${PN}" + -DGAMEDIR="~/.${PN}/S2" + $(cmake-utils_use_build glfw GLFW_DRIVER) + ) + + cmake-utils_src_configure +} + +src_compile() { + # work around some relative paths (CMAKE_IN_SOURCE_BUILD not supported) + ln -s "${CMAKE_USE_DIR}"/RTTR "${CMAKE_BUILD_DIR}"/RTTR || die + + cmake-utils_src_compile + + mv "${CMAKE_USE_DIR}"/RTTR/{sound-convert,s-c_resample} "${T}"/ || die +} + +src_install() { + cd "${CMAKE_BUILD_DIR}" || die + + exeinto "$(games_get_libdir)"/${PN} + doexe "${T}"/{sound-convert,s-c_resample} + exeinto "$(games_get_libdir)"/${PN}/video + doexe driver/video/SDL/src/libvideoSDL.so + use glfw && doexe driver/video/GLFW/src/libvideoGLFW.so + exeinto "$(games_get_libdir)"/${PN}/audio + doexe driver/audio/SDL/src/libaudioSDL.so + + insinto "${GAMES_DATADIR}" + doins -r "${CMAKE_USE_DIR}"/RTTR + dosym ./LSTS/splash.bmp "${GAMES_DATADIR}"/RTTR/splash.bmp + + doicon -s 64 "${CMAKE_USE_DIR}"/debian/${PN}.png + dogamesbin src/s25client + make_desktop_entry "s25client" "Settlers RTTR" "${PN}" + dodoc RTTR/texte/{keyboardlayout.txt,readme.txt} + + prepgamesdirs +} + +pkg_preinst() { + games_pkg_preinst + gnome2_icon_savelist +} + +pkg_postinst() { + games_pkg_postinst + elog "Copy your Settlers2 game files into ~/.${PN}/S2" + + gnome2_icon_cache_update +} + +pkg_postrm() { + gnome2_icon_cache_update +} |