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authorUlrich Müller <ulm@gentoo.org>2012-01-15 20:49:02 +0000
committerUlrich Müller <ulm@gentoo.org>2012-01-15 20:49:02 +0000
commit2e8fa9af4bcf5cd388afd2e165b47564ec09bd90 (patch)
tree323ef2e13f7ac8969cfa24ce003ef573a430335f /app-emacs
parentInform eclass that we want to eautoreconf, bug #399021. (diff)
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Remove old.
(Portage version: 2.1.10.44/cvs/Linux x86_64)
Diffstat (limited to 'app-emacs')
-rw-r--r--app-emacs/cedet/ChangeLog6
-rw-r--r--app-emacs/cedet/cedet-1.0-r1.ebuild80
-rw-r--r--app-emacs/cedet/files/cedet-1.0-ede_security_fix.patch379
3 files changed, 5 insertions, 460 deletions
diff --git a/app-emacs/cedet/ChangeLog b/app-emacs/cedet/ChangeLog
index 955c876c44cb..d6c485cb4277 100644
--- a/app-emacs/cedet/ChangeLog
+++ b/app-emacs/cedet/ChangeLog
@@ -1,6 +1,10 @@
# ChangeLog for app-emacs/cedet
# Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/app-emacs/cedet/ChangeLog,v 1.70 2012/01/14 18:34:22 armin76 Exp $
+# $Header: /var/cvsroot/gentoo-x86/app-emacs/cedet/ChangeLog,v 1.71 2012/01/15 20:49:02 ulm Exp $
+
+ 15 Jan 2012; Ulrich Müller <ulm@gentoo.org> -cedet-1.0-r1.ebuild,
+ -files/cedet-1.0-ede_security_fix.patch:
+ Remove old.
14 Jan 2012; Raúl Porcel <armin76@gentoo.org> cedet-1.0.ebuild,
cedet-1.0-r1.ebuild, cedet-1.0.1.ebuild:
diff --git a/app-emacs/cedet/cedet-1.0-r1.ebuild b/app-emacs/cedet/cedet-1.0-r1.ebuild
deleted file mode 100644
index 190565e2ee32..000000000000
--- a/app-emacs/cedet/cedet-1.0-r1.ebuild
+++ /dev/null
@@ -1,80 +0,0 @@
-# Copyright 1999-2012 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/app-emacs/cedet/cedet-1.0-r1.ebuild,v 1.3 2012/01/14 18:34:22 armin76 Exp $
-
-EAPI=4
-NEED_EMACS=22
-
-inherit elisp
-
-MY_P=${P/_}
-DESCRIPTION="CEDET: Collection of Emacs Development Environment Tools"
-HOMEPAGE="http://cedet.sourceforge.net/"
-SRC_URI="mirror://sourceforge/cedet/${MY_P}.tar.gz"
-
-LICENSE="GPL-2 FDL-1.2"
-SLOT="0"
-KEYWORDS="amd64 ~ppc ~x86 ~amd64-linux ~x86-linux ~x86-macos ~sparc-solaris"
-IUSE=""
-
-S="${WORKDIR}/${MY_P}"
-ELISP_PATCHES="${P}-ede_security_fix.patch"
-SITEFILE="50${PN}-gentoo.el"
-EMACSFLAGS="${EMACSFLAGS} -L ${S}/eieio -L ${S}/semantic -L ${S}/srecode \
- -L ${S}/ede -L ${S}/speedbar -L ${S}/cogre"
-
-src_compile() {
- emake -j1 \
- EMACS="${EMACS}" \
- EMACSFLAGS="${EMACSFLAGS}"
-}
-
-src_test() {
- emake -j1 \
- EMACS="${EMACS}" \
- EMACSFLAGS="${EMACSFLAGS}" \
- utest
-}
-
-src_install() {
- local target file dir
- find . -type d -name tests -prune -o -type f -print | while read target
- do
- file=${target##*/}
- dir=${target%/*}; dir=${dir#./}
- case "${file}" in
- *~ | Makefile | *.texi | *-script | PRERELEASE_CHECKLIST \
- | Project.ede | USING_CEDET_FROM_CVS | grammar-fw-ov.txt)
- ;;
- ChangeLog | README | AUTHORS | *NEWS | INSTALL \
- | renamelist.txt | semanticdb.sh)
- docinto "${dir}"
- dodoc "${target}" ;;
- *.el | *.by | *.wy)
- # install grammar sources along with the elisp files, since
- # the location where semantic expects them is not configurable
- insinto "${SITELISP}/${PN}/${dir}"
- doins "${target}" ;;
- *.elc)
- # we are in a subshell, so collecting in a variable won't work
- echo "${target}" >>"${T}/elc-list.txt" ;;
- *.srt | *.xpm)
- insinto "${SITEETC}/${PN}/${dir}"
- doins "${target}" ;;
- *.info* | grammar-fw-ov.png)
- doinfo "${target}" ;;
- *)
- die "Unrecognised file ${target}" ;;
- esac
- done
-
- # make sure that the compiled elisp files have a later time stamp than
- # the corresponding sources, in order to suppress warnings at run time
- while read target; do
- dir=${target%/*}; dir=${dir#./}
- insinto "${SITELISP}/${PN}/${dir}"
- doins "${target}"
- done <"${T}/elc-list.txt"
-
- elisp-site-file-install "${FILESDIR}/${SITEFILE}" || die
-}
diff --git a/app-emacs/cedet/files/cedet-1.0-ede_security_fix.patch b/app-emacs/cedet/files/cedet-1.0-ede_security_fix.patch
deleted file mode 100644
index 8bf5632de585..000000000000
--- a/app-emacs/cedet/files/cedet-1.0-ede_security_fix.patch
+++ /dev/null
@@ -1,379 +0,0 @@
-http://lists.gnu.org/archive/html/emacs-devel/2012-01/msg00387.html
-https://bugs.gentoo.org/398227
-
---- cedet-1.0-orig/ede/ede-auto.el
-+++ cedet-1.0/ede/ede-auto.el
-@@ -57,6 +57,13 @@
- :initform t
- :documentation
- "Non-nil if this is an option when a user creates a project.")
-+ (safe-p :initarg :safe-p
-+ :initform t
-+ :documentation
-+ "Non-nil if the project load files are \"safe\".
-+An unsafe project is one that loads project variables via Emacs
-+Lisp code. A safe project is one that loads project variables by
-+scanning files without loading Lisp code from them.")
- )
- "Class representing minimal knowledge set to run preliminary EDE functions.
- When more advanced functionality is needed from a project type, that projects
-@@ -68,13 +75,15 @@
- :name "Make" :file 'ede-proj
- :proj-file "Project.ede"
- :load-type 'ede-proj-load
-- :class-sym 'ede-proj-project)
-+ :class-sym 'ede-proj-project
-+ :safe-p nil)
- (ede-project-autoload "edeproject-automake"
- :name "Automake" :file 'ede-proj
- :proj-file "Project.ede"
- :initializers '(:makefile-type Makefile.am)
- :load-type 'ede-proj-load
-- :class-sym 'ede-proj-project)
-+ :class-sym 'ede-proj-project
-+ :safe-p nil)
- (ede-project-autoload "automake"
- :name "automake" :file 'project-am
- :proj-file "Makefile.am"
-@@ -84,6 +93,8 @@
- )
- "List of vectors defining how to determine what type of projects exist.")
-
-+(put 'ede-project-class-files 'risky-local-variable t)
-+
- ;;; EDE project-autoload methods
- ;;
- (defmethod ede-project-root ((this ede-project-autoload))
-@@ -122,6 +133,19 @@
- (when (and f (file-exists-p f))
- f)))
-
-+(defmethod ede-auto-load-project ((this ede-project-autoload) dir)
-+ "Load in the project associated with THIS project autoload description.
-+THIS project description should be valid for DIR, where the project will
-+be loaded."
-+ ;; Last line of defense: don't load unsafe projects.
-+ (when (not (or (oref this :safe-p)
-+ (ede-directory-safe-p dir)))
-+ (error "Attempt to load an unsafe project (bug elsewhere in EDE)"))
-+ ;; Things are good - so load the project.
-+ (let ((o (funcall (oref this load-type) dir)))
-+ (when (not o)
-+ (error "Project type error: :load-type failed to create a project"))
-+ (ede-add-project-to-global-list o)))
-
- (provide 'ede-auto)
-
---- cedet-1.0-orig/ede/ede-simple.el
-+++ cedet-1.0/ede/ede-simple.el
-@@ -51,7 +51,8 @@
- :name "Simple" :file 'ede-simple
- :proj-file 'ede-simple-projectfile-for-dir
- :load-type 'ede-simple-load
-- :class-sym 'ede-simple-project)
-+ :class-sym 'ede-simple-project
-+ :safe-p nil)
- t)
-
- (defcustom ede-simple-save-directory "~/.ede"
---- cedet-1.0-orig/ede/ede.el
-+++ cedet-1.0/ede/ede.el
-@@ -81,6 +81,42 @@
- (require 'ede-auto)
- (require 'ede-base)
-
-+(defcustom ede-project-directories nil
-+ "Directories in which EDE may search for project files.
-+If the value is t, EDE may search in any directory.
-+
-+If the value is a function, EDE calls that function with one
-+argument, the directory name; the function should return t iff
-+EDE should look for project files in the directory.
-+
-+Otherwise, the value should be a list of fully-expanded directory
-+names. EDE searches for project files only in those directories.
-+If you invoke the commands \\[ede] or \\[ede-new] on a directory
-+that is not listed, Emacs will offer to add it to the list.
-+
-+Any other value disables searching for EDE project files."
-+ :group 'ede
-+ :type '(choice (const :tag "Any directory" t)
-+ (repeat :tag "List of directories"
-+ (directory))
-+ (function :tag "Predicate"))
-+ :version "23.4"
-+ :risky t)
-+
-+(defun ede-directory-safe-p (dir)
-+ "Return non-nil if DIR is a safe directory to load projects from.
-+Projects that do not load a project definition as Emacs Lisp code
-+are safe, and can be loaded automatically. Other project types,
-+such as those created with Project.ede files, are safe only if
-+specified by `ede-project-directories'."
-+ (setq dir (directory-file-name (expand-file-name dir)))
-+ ;; Load only if allowed by `ede-project-directories'.
-+ (or (eq ede-project-directories t)
-+ (and (functionp ede-project-directories)
-+ (funcall ede-project-directories dir))
-+ (and (listp ede-project-directories)
-+ (member dir ede-project-directories))))
-+
-
- ;;; Management variables
- ;;
-@@ -408,24 +444,42 @@
- Sets buffer local variables for EDE."
- (let* ((ROOT nil)
- (proj (ede-directory-get-open-project default-directory
-- 'ROOT)))
-+ 'ROOT))
-+ (projauto nil))
-+
- (when (or proj ROOT
-- (ede-directory-project-p default-directory t))
-+ ;; If there is no open project, look up the project
-+ ;; autoloader to see if we should initialize.
-+ (setq projauto (ede-directory-project-p default-directory t)))
-+
-+ (when (and (not proj) projauto)
-+
-+ ;; No project was loaded, but we have a project description
-+ ;; object. This means that we can check if it is a safe
-+ ;; project to load before requesting it to be loaded.
-+
-+ (when (or (oref projauto safe-p)
-+ ;; The project style is not safe, so check if it is
-+ ;; in `ede-project-directories'.
-+ (let ((top (ede-toplevel-project default-directory)))
-+ (ede-directory-safe-p top)))
-+
-+ ;; The project is safe, so load it in.
-+ (setq proj (ede-load-project-file default-directory 'ROOT))))
-
-- (when (not proj)
-- ;; @todo - this could be wasteful.
-- (setq proj (ede-load-project-file default-directory 'ROOT)))
-+ ;; Only initialize EDE state in this buffer if we found a project.
-+ (when proj
-
-- (setq ede-object (ede-buffer-object (current-buffer)
-+ (setq ede-object (ede-buffer-object (current-buffer)
- 'ede-object-project))
-
-- (setq ede-object-root-project
-- (or ROOT (ede-project-root ede-object-project)))
-+ (setq ede-object-root-project
-+ (or ROOT (ede-project-root ede-object-project)))
-
-- (if (and (not ede-object) ede-object-project)
-- (ede-auto-add-to-target))
-+ (if (and (not ede-object) ede-object-project)
-+ (ede-auto-add-to-target))
-
-- (ede-apply-target-options))))
-+ (ede-apply-target-options)))))
-
- (defun ede-reset-all-buffers (onoff)
- "Reset all the buffers due to change in EDE.
-@@ -534,13 +588,73 @@
-
- ;;; Interactive method invocations
- ;;
--(defun ede (file)
-- "Start up EDE on something.
--Argument FILE is the file or directory to load a project from."
-- (interactive "fProject File: ")
-- (if (not (file-exists-p file))
-- (ede-new file)
-- (ede-load-project-file (file-name-directory file))))
-+(defun ede (dir)
-+ "Start up EDE for directory DIR.
-+If DIR has an existing project file, load it.
-+Otherwise, create a new project for DIR."
-+ (interactive
-+ ;; When choosing a directory to turn on, and we see some directory here,
-+ ;; provide that as the default.
-+ (let* ((top (ede-toplevel-project default-directory))
-+ (promptdflt (or top default-directory)))
-+ (list (read-directory-name "Project directory: "
-+ promptdflt promptdflt t))))
-+ (unless (file-directory-p dir)
-+ (error "%s is not a directory" dir))
-+ (when (ede-directory-get-open-project dir)
-+ (error "%s already has an open project associated with it" dir))
-+
-+ ;; Check if the directory has been added to the list of safe
-+ ;; directories. It can also add the directory to the safe list if
-+ ;; the user chooses.
-+ (if (ede-check-project-directory dir)
-+ (progn
-+ ;; If there is a project in DIR, load it, otherwise do
-+ ;; nothing.
-+ (ede-load-project-file dir)
-+
-+ ;; Check if we loaded anything on the previous line.
-+ (if (ede-current-project dir)
-+
-+ ;; We successfully opened an existing project. Some open
-+ ;; buffers may also be referring to this project.
-+ ;; Resetting all the buffers will get them to also point
-+ ;; at this new open project.
-+ (ede-reset-all-buffers 1)
-+
-+ ;; ELSE
-+ ;; There was no project, so switch to `ede-new' which is how
-+ ;; a user can select a new kind of project to create.
-+ (let ((default-directory (expand-file-name dir)))
-+ (call-interactively 'ede-new))))
-+
-+ ;; If the proposed directory isn't safe, then say so.
-+ (error "%s is not an allowed project directory in `ede-project-directories'"
-+ dir)))
-+
-+(defun ede-check-project-directory (dir)
-+ "Check if DIR should be in `ede-project-directories'.
-+If it is not, try asking the user if it should be added; if so,
-+add it and save `ede-project-directories' via Customize.
-+Return nil iff DIR should not be in `ede-project-directories'."
-+ (setq dir (directory-file-name (expand-file-name dir))) ; strip trailing /
-+ (or (eq ede-project-directories t)
-+ (and (functionp ede-project-directories)
-+ (funcall ede-project-directories dir))
-+ ;; If `ede-project-directories' is a list, maybe add it.
-+ (when (listp ede-project-directories)
-+ (or (member dir ede-project-directories)
-+ (when (y-or-n-p (format "`%s' is not listed in `ede-project-directories'.
-+Add it to the list of allowed project directories? "
-+ dir))
-+ (push dir ede-project-directories)
-+ ;; If possible, save `ede-project-directories'.
-+ (if (or custom-file user-init-file)
-+ (let ((coding-system-for-read nil))
-+ (customize-save-variable
-+ 'ede-project-directories
-+ ede-project-directories)))
-+ t)))))
-
- (defun ede-new (type &optional name)
- "Create a new project starting of project type TYPE.
-@@ -574,6 +688,11 @@
- (error "Cannot create project in non-existent directory %s" default-directory))
- (when (not (file-writable-p default-directory))
- (error "No write permissions for %s" default-directory))
-+ (unless (ede-check-project-directory default-directory)
-+ (error "%s is not an allowed project directory in `ede-project-directories'"
-+ default-directory))
-+ ;; Make sure the project directory is loadable in the future.
-+ (ede-check-project-directory default-directory)
- ;; Create the project
- (let* ((obj (object-assoc type 'name ede-project-class-files))
- (nobj (let ((f (oref obj file))
-@@ -607,6 +726,10 @@
- (ede-add-subproject pp nobj)
- (ede-commit-project pp)))
- (ede-commit-project nobj))
-+ ;; Once the project is created, load it again. This used to happen
-+ ;; lazily, but with project loading occurring less often and with
-+ ;; security in mind, this is now the safe time to reload.
-+ (ede-load-project-file default-directory)
- ;; Have the menu appear
- (setq ede-minor-mode t)
- ;; Allert the user
-@@ -629,11 +752,16 @@
- (defun ede-rescan-toplevel ()
- "Rescan all project files."
- (interactive)
-- (let ((toppath (ede-toplevel-project default-directory))
-- (ede-deep-rescan t))
-- (project-rescan (ede-load-project-file toppath))
-- (ede-reset-all-buffers 1)
-- ))
-+ (if (not (ede-directory-get-open-project default-directory))
-+ ;; This directory isn't open. Can't rescan.
-+ (error "Attempt to rescan a project that isn't open")
-+
-+ ;; Continue
-+ (let ((toppath (ede-toplevel-project default-directory))
-+ (ede-deep-rescan t))
-+
-+ (project-rescan (ede-load-project-file toppath))
-+ (ede-reset-all-buffers 1))))
-
- (defun ede-new-target (&rest args)
- "Create a new target specific to this type of project file.
-@@ -877,7 +1005,7 @@
- ;; Do the load
- ;;(message "EDE LOAD : %S" file)
- (let* ((file dir)
-- (path (expand-file-name (file-name-directory file)))
-+ (path (file-name-as-directory (expand-file-name dir)))
- (pfc (ede-directory-project-p path))
- (toppath nil)
- (o nil))
-@@ -906,13 +1034,11 @@
- ;; See if its been loaded before
- (setq o (object-assoc (ede-dir-to-projectfile pfc toppath) 'file
- ede-projects))
-- (if (not o)
-- ;; If not, get it now.
-- (let ((ede-constructing pfc))
-- (setq o (funcall (oref pfc load-type) toppath))
-- (when (not o)
-- (error "Project type error: :load-type failed to create a project"))
-- (ede-add-project-to-global-list o)))
-+
-+ ;; If not open yet, load it.
-+ (unless o
-+ (let ((ede-constructing pfc))
-+ (setq o (ede-auto-load-project pfc toppath))))
-
- ;; Return the found root project.
- (when rootreturn (set rootreturn o))
-@@ -967,13 +1093,7 @@
- (and root
- (ede-find-subproject-for-directory root updir))
- ;; Try the all structure based search.
-- (ede-directory-get-open-project updir)
-- ;; Load up the project file as a last resort.
-- ;; Last resort since it uses file-truename, and other
-- ;; slow features.
-- (and (ede-directory-project-p updir)
-- (ede-load-project-file
-- (file-name-as-directory updir))))))))))
-+ (ede-directory-get-open-project updir))))))))
-
- (defun ede-current-project (&optional dir)
- "Return the current project file.
-@@ -987,11 +1107,7 @@
- ;; No current project.
- (when (not ans)
- (let* ((ldir (or dir default-directory)))
-- (setq ans (ede-directory-get-open-project ldir))
-- (or ans
-- ;; No open project, if this dir pass project-p, then load.
-- (when (ede-directory-project-p ldir)
-- (setq ans (ede-load-project-file ldir))))))
-+ (setq ans (ede-directory-get-open-project ldir))))
- ;; Return what we found.
- ans))
-
-@@ -1047,12 +1163,13 @@
- "Return the project which is the parent of TARGET.
- It is recommended you track the project a different way as this function
- could become slow in time."
-- ;; @todo - use ede-object-project as a starting point.
-- (let ((ans nil) (projs ede-projects))
-- (while (and (not ans) projs)
-- (setq ans (ede-target-in-project-p (car projs) target)
-- projs (cdr projs)))
-- ans))
-+ (or ede-object-project
-+ ;; If not cached, derive it from the current directory of the target.
-+ (let ((ans nil) (projs ede-projects))
-+ (while (and (not ans) projs)
-+ (setq ans (ede-target-in-project-p (car projs) target)
-+ projs (cdr projs)))
-+ ans)))
-
- (defmethod ede-find-target ((proj ede-project) buffer)
- "Fetch the target in PROJ belonging to BUFFER or nil."