diff options
Diffstat (limited to 'games-action/dxx-rebirth/dxx-rebirth-0.61.0_pre20200615.ebuild')
-rw-r--r-- | games-action/dxx-rebirth/dxx-rebirth-0.61.0_pre20200615.ebuild | 257 |
1 files changed, 0 insertions, 257 deletions
diff --git a/games-action/dxx-rebirth/dxx-rebirth-0.61.0_pre20200615.ebuild b/games-action/dxx-rebirth/dxx-rebirth-0.61.0_pre20200615.ebuild deleted file mode 100644 index 2f380b10341f..000000000000 --- a/games-action/dxx-rebirth/dxx-rebirth-0.61.0_pre20200615.ebuild +++ /dev/null @@ -1,257 +0,0 @@ -# Copyright 2017-2021 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=7 - -PYTHON_COMPAT=( python3_{7,8,9} ) - -inherit desktop python-any-r1 scons-utils toolchain-funcs xdg - -if [[ "${PV}" = 9999 ]]; then - inherit git-r3 - EGIT_REPO_URI="https://github.com/dxx-rebirth/dxx-rebirth" -else - # dxx-rebirth-0.61.0_pre20190720.ebuild - #MY_COMMIT='a17792c89fd49dd12fdf5981670dd7f64b42850f' - # dxx-rebirth-0.61.0_pre20200615.ebuild - MY_COMMIT='0c2fcf691ffb2a586991350d67f3efd1cca2a1f3' - # dxx-rebirth-0.61.0_pre20200627.ebuild - #MY_COMMIT='aba40babb47d36a88011af01e4bc0fc00dca74ef' - S="${WORKDIR}/${PN}-${MY_COMMIT}" - #SRC_URI="https://github.com/dxx-rebirth/dxx-rebirth/archive/${MY_COMMIT}.tar.gz -> ${PN}-${PVR}.tar.gz" - SRC_URI="https://codeload.github.com/dxx-rebirth/dxx-rebirth/tar.gz/${MY_COMMIT} -> ${PN}-${PVR}.tar.gz" - unset MY_COMMIT - - # Games under Gentoo are marked as 'testing' by convention - # - # Other architectures are reported to work, but not tested regularly by - # the core team. - # - # Raspberry Pi support is tested by an outside contributor, and his - # fixes are merged into the main source by upstream. - # - # Cross-compilation to Windows is also supported. - KEYWORDS="~amd64 ~x86" -fi - -DESCRIPTION="Descent Rebirth - enhanced Descent 1 & 2 engine" -HOMEPAGE="https://www.dxx-rebirth.com/" - -LICENSE="DXX-Rebirth GPL-3" -SLOT="0" - -# Default to building both game engines. The total size is relatively -# small. -IUSE="+d1x +d2x +data debug editor +flac ipv6 +joystick l10n_de +midi +mp3 +music +opengl opl3-musicpack +png sc55-musicpack sdl2 tracker valgrind +vorbis" - -# Game data is stored in HOG files. -# Game movies are in MVL files. -# Various add-ons use zip files to bundle their content together. -# -# PNG support enables writing screenshots as PNG instead of TGA (for -# USE=opengl) or PCX (for USE=-opengl). -DEPEND="dev-games/physfs[hog,mvl,zip] - opengl? ( - virtual/opengl - virtual/glu ) - png? ( media-libs/libpng ) -" - -# As of this writing, there is no Portage shorthand syntax to express: -# " -# flag1? ( package[flag1] ) -# flag2? ( package[flag2] ) -# ... -# flagN? ( package[flagN] ) -# ", such that unsetting all flags removes the dependency on package. -# Fake it by using a text fragment that is repeatedly expanded with -# differing substitutions. -# -# The use of single quotes is intentional here. The ${word} is a -# placeholder to be matched by text substitution when the fragment is -# expanded, not a shell variable reference. -# -# For each flag, depend on freedata using the same flag. If none of the -# flags are set, freedata is not needed. -DXX_RDEPEND_USE_FREEDATA_FRAGMENT=' - ${USE}? ( games-action/descent${ENGINE}-freedata[${USE}] ) -' -# Block <0.59.100 due to file collision. -# -# If USE=data, then require a game data package. -# The build process does not use the game data, nor change how the game -# is built based on what game data will be used. At startup, the game -# will search for both types of game data and use what it finds. Users -# can switch between shareware/retail data at any time by -# adding/removing the appropriate data packages. A rebuild is _not_ -# required after swapping the data files. -# -# USE-depend on freedata for various extras, but only if any of those -# extras are enabled. -DXX_RDEPEND_ENGINE_FRAGMENT=' - d${ENGINE}x? ( - !<games-action/d${ENGINE}x-rebirth-0.59.100 - data? ( - || ( - games-action/descent${ENGINE}-data - games-action/descent${ENGINE}-demodata - ) - ) - '" - ${DXX_RDEPEND_USE_FREEDATA_FRAGMENT//\$\{USE\}/l10n_de} - ${DXX_RDEPEND_USE_FREEDATA_FRAGMENT//\$\{USE\}/opl3-musicpack} - ${DXX_RDEPEND_USE_FREEDATA_FRAGMENT//\$\{USE\}/sc55-musicpack} - "' - ) -' - -DXX_DEPEND_USE_SDL_VERSION_FRAGMENT=' - media-libs/lib${SDL_version}[joystick?,opengl?,sound,video] - media-libs/${SDL_version}-image - music? ( media-libs/${SDL_version}-mixer ) -' -DXX_RDEPEND_USE_SDL_VERSION_FRAGMENT=' - music? ( media-libs/${SDL_version}-mixer[flac?,midi?,mp3?,vorbis?] ) -' -DEPEND="${DEPEND} - !sdl2? ( ${DXX_DEPEND_USE_SDL_VERSION_FRAGMENT//\$\{SDL_version\}/sdl} ) - sdl2? ( ${DXX_DEPEND_USE_SDL_VERSION_FRAGMENT//\$\{SDL_version\}/sdl2} ) -" -unset DXX_DEPEND_USE_SDL_VERSION_FRAGMENT - -unset DXX_RDEPEND_USE_FREEDATA_FRAGMENT -RDEPEND="${DEPEND} - !sdl2? ( ${DXX_RDEPEND_USE_SDL_VERSION_FRAGMENT//\$\{SDL_version\}/sdl} ) - sdl2? ( ${DXX_RDEPEND_USE_SDL_VERSION_FRAGMENT//\$\{SDL_version\}/sdl2} ) - ${DXX_RDEPEND_ENGINE_FRAGMENT//\$\{ENGINE\}/1} - ${DXX_RDEPEND_ENGINE_FRAGMENT//\$\{ENGINE\}/2} -" -unset DXX_RDEPEND_ENGINE_FRAGMENT -unset DXX_RDEPEND_USE_SDL_VERSION_FRAGMENT - -# USE=valgrind enables use of a Valgrind header. A build with valgrind -# instrumentation can be run without installing Valgrind, so this -# dependency is only in DEPEND, instead of being in both DEPEND and -# RDEPEND. -DEPEND+=' - valgrind? ( dev-util/valgrind ) -' - -# This ebuild builds d1x-rebirth, d2x-rebirth, or both. Building none -# would mean this ebuild installs zero files. -# -# For each of the supported music flags, require USE=music, so that the -# package is built with sdl-mixer support. Individual music types can be -# changed without a Rebirth rebuild by rebuilding sdl-mixer with -# appropriate support, but Rebirth must have sdl-mixer support at build -# time in order to support any of these music formats at runtime. -# -# All music files in the optional musicpack downloads are .ogg, so -# require USE=vorbis if those packs are enabled. -REQUIRED_USE=' - || ( d1x d2x ) - flac? ( music ) - midi? ( music ) - mp3? ( music ) - vorbis? ( music ) - opl3-musicpack? ( vorbis ) - sc55-musicpack? ( vorbis ) - sdl2? ( opengl ) -' - -# As of this writing, IUSE_RUNTIME is a GLEP, but not an implemented -# feature. This variable is stored here to be ready to activate when -# Portage implements this feature. -# -# Note that while individual music formats can be switched without a -# rebuild, the master flag USE=music controls whether sdl-mixer is used, -# and therefore requires a rebuild when changed. -#IUSE_RUNTIME="flac l10n_de midi mp3 opl3-musicpack sc55-musicpack vorbis" - -BDEPEND="virtual/pkgconfig" - -dxx_scons() { - # Always build profile `m`. If use editor, also build profile `e`. - # Set most variables in the default anonymous profile. Only - # `builddir` and `editor` are set in the named profiles, since those - # must be different between the two builds. - # - # Notes for end users: - # - Per-engine options can be set with an engine prefix, as shown - # for sharepath. Such options are used in place of - # engine-unqualified options. For example, to disable sdlmixer - # for Descent 2: Rebirth, but use the setting below for Descent 1: - # Rebirth, set EXTRA_ESCONS="d2x_sdlmixer=0". - # - Profile `site` is searched before the anonymous profile, and is - # deliberately unused in this ebuild. Set options in the site - # profile to affect both engines: - # EXTRA_ESCONS="site_verbosebuild=0". - local scons_build_profile=m mysconsargs=( - sdl2=$(usex sdl2 1 0) - sdlmixer=$(usex music 1 0) - verbosebuild=1 - debug=$(usex debug 1 0) - ipv6=$(usex ipv6 1 0) - opengl=$(usex opengl 1 0) - use_tracker=$(usex tracker 1 0) - prefix="${EPREFIX}"/usr - screenshot=$(usex png png legacy) - m_builddir=build/main/ - m_editor=0 - ) - if use editor; then - scons_build_profile+=+e - mysconsargs+=( \ - e_builddir=build/editor/ - e_editor=1 - ) - fi - if ! use joystick; then - mysconsargs+=( \ - max_joysticks=0 - ) - fi - # Add sharepath and enable build of selected games. The trailing - # comma after `$scons_build_profile` is required to cause scons to - # search the anonymous profile. If omitted, only settings from the - # named profile would be used. - use d1x && mysconsargs+=( d1x_sharepath="/usr/share/games/d1x" d1x="$scons_build_profile,site," ) - use d2x && mysconsargs+=( d2x_sharepath="/usr/share/games/d2x" d2x="$scons_build_profile,site," ) - use valgrind && mysconsargs+=( poison=valgrind ) - escons "${mysconsargs[@]}" "$@" -} - -src_compile() { - tc-export CXX PKG_CONFIG - dxx_scons register_install_target=0 build -} - -src_install() { - # Use upstream install target to handle the various combinations of - # enabled/disabled engines and optional editor support. - dxx_scons register_compile_target=0 register_install_target=1 DESTDIR="${D}" "${D}" - local DV - for DV in 1 2; do - if ! use d${DV}x; then - continue - fi - local PROGRAM=d${DV}x-rebirth - docinto "${PROGRAM}" - dodoc "${PROGRAM}"/*.txt - make_desktop_entry "${PROGRAM}" "Descent ${DV} Rebirth" "${PROGRAM}" - doicon "${PROGRAM}/${PROGRAM}.xpm" - done -} - -pkg_postinst() { - xdg_pkg_postinst - if ! use data; then - elog "${PN} requires game data to play." - elog "Game data is not included in this package. To play the game," - elog "emerge the packages required by USE=data or install the game" - elog "data by hand." - elog - elog "Changing USE=data does not change how this package is built," - elog "only its runtime dependencies." - fi -} |