# Copyright 1999-2003 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-strategy/scorched3d/scorched3d-35.ebuild,v 1.4 2003/11/10 14:04:32 vapier Exp $ inherit games gcc eutils DESCRIPTION="Multi-player tank battle in 3D (OpenGL)" HOMEPAGE="http://www.scorched3d.co.uk/" SRC_URI="mirror://sourceforge/scorched3d/Scorched3D-${PV}-src.tar.gz" LICENSE="GPL-2" SLOT="0" KEYWORDS="x86 ppc" RDEPEND=">=media-libs/libsdl-1.0.1 media-libs/sdl-net media-libs/sdl-mixer >=x11-libs/wxGTK-2.3.4 dev-games/ode >=sys-libs/zlib-1.1.4" DEPEND="${RDEPEND} >=sys-apps/sed-4" S=${WORKDIR}/scorched src_unpack() { unpack ${A} cd ${S} [ "`gcc-version`" == "3.3" ] && epatch ${FILESDIR}/${PV}-gcc3.patch } src_compile() { # yeah, I know running it twice, but egamesconf has a lot more stuff ./autogen.sh egamesconf \ --exec_prefix=${GAMES_PREFIX} \ --datadir=${GAMES_DATADIR}/${PN} \ || die sed -i \ "s:/usr/games/scorched3d/:${GAMES_DATADIR}/${PN}/:" \ src/scorched/Makefile \ || die "sed src/scorched/Makefile failed" emake || die "emake failed" } src_install() { dogamesbin src/scorched/scorched3d dodoc AUTHORS README TODO documentation/*.txt dodir ${GAMES_DATADIR}/${PN} || die "dodir failed" cp -R data/ ${D}${GAMES_DATADIR}/${PN} || die "cp failed" prepgamesdirs }