From 56bd759df1d0c750a065b8c845e93d5dfa6b549d Mon Sep 17 00:00:00 2001 From: "Robin H. Johnson" Date: Sat, 8 Aug 2015 13:49:04 -0700 Subject: proj/gentoo: Initial commit MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson X-Thanks: Alec Warner - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring - wrote much python to improve cvs2svn X-Thanks: Rich Freeman - validation scripts X-Thanks: Patrick Lauer - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed --- games-fps/aaut/aaut-1.ebuild | 23 +++++++++++++++++++++++ games-fps/aaut/files/aaut | 5 +++++ games-fps/aaut/metadata.xml | 12 ++++++++++++ 3 files changed, 40 insertions(+) create mode 100644 games-fps/aaut/aaut-1.ebuild create mode 100644 games-fps/aaut/files/aaut create mode 100644 games-fps/aaut/metadata.xml (limited to 'games-fps/aaut') diff --git a/games-fps/aaut/aaut-1.ebuild b/games-fps/aaut/aaut-1.ebuild new file mode 100644 index 000000000000..47f39fb91c66 --- /dev/null +++ b/games-fps/aaut/aaut-1.ebuild @@ -0,0 +1,23 @@ +# Copyright 1999-2008 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +inherit games + +DESCRIPTION="ascii mode unreal tournament" +HOMEPAGE="http://icculus.org/~chunky/ut/aaut/" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="x86" +IUSE="" + +RDEPEND="|| ( + games-fps/unreal-tournament + games-fps/unreal-tournament-goty ) + media-libs/aalib" + +src_install() { + dogamesbin "${FILESDIR}/aaut" || die "dogamesbin failed" + prepgamesdirs +} diff --git a/games-fps/aaut/files/aaut b/games-fps/aaut/files/aaut new file mode 100644 index 000000000000..d7f9aa805abf --- /dev/null +++ b/games-fps/aaut/files/aaut @@ -0,0 +1,5 @@ +#!/bin/sh +[ -z "${AAOPTS}" ] && AAOPTS="-width 150 -height 70" +SDL_VIDEODRIVER="aalib" +export AAOPTS SDL_VIDEODRIVER +exec ut "$@" diff --git a/games-fps/aaut/metadata.xml b/games-fps/aaut/metadata.xml new file mode 100644 index 000000000000..16a4a6bdd2ba --- /dev/null +++ b/games-fps/aaut/metadata.xml @@ -0,0 +1,12 @@ + + + +games + +AAUT: Text Mode Unreal Tournament +Remember, Kids. It's not big, and it's not clever + +Is UT just a little too high-end for your +look-I'm-using-my-15-year-old-P100-as-a-Linux-box machine? + + -- cgit v1.2.3-65-gdbad