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# Copyright 1999-2002 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License, v2 or later
# $Header: /var/cvsroot/gentoo-x86/dev-python/pygame/pygame-1.4.ebuild,v 1.3 2002/07/30 00:50:10 george Exp $
S=${WORKDIR}/${P}
DESCRIPTION="python bindings to sdl and other libs that facilitate game production"
SRC_URI="http://www.pygame.org/ftp/${P}.tar.gz"
HOMEPAGE="http://www.pygame.org/"
# NOTES: sdl-image has been updated upstream to 1.2.2 as of
# this writing.
DEPEND="virtual/python
>=media-libs/libsdl-1.2.4
>=media-libs/sdl-ttf-2.0.5
>=media-libs/sdl-image-1.2.0
>=media-libs/sdl-mixer-1.2.3
>=dev-python/Numeric-21.0.0
>=media-libs/smpeg-0.4.4-r1"
RDEPEND="${DEPEND}"
SLOT="0"
KEYWORDS="x86"
LICENSE="LGPL-2.1"
src_unpack() {
unpack ${A} && cd ${S} || die
mv config_unix.py config_unix.py.orig || die
# the smpeg library header is installed in /usr/include/smpeg
# The package expects it in /usr/include/SDL
# Note sure which is correct, but the following allows the
# ebuild to work with either.
sed -e 's:incdirs = \[\]:incdirs = \["/usr/include/smpeg"\]:g' config_unix.py.orig > config_unix.py || die
# Patch mixer.c and music.c to not conflict with the 'pause' library call
# Note that the next version won't need these, as CVS pygame
# has an equivalent patch
patch -p1 < ${FILESDIR}/mixer.c-pause.patch || die
patch -p1 < ${FILESDIR}/music.c-pause.patch || die
}
src_compile() {
python setup.py build || die
}
src_install () {
python setup.py install --root=${D} --prefix=/usr || die
dodoc README.TXT WHATSNEW
dohtml -r docs/*
dodir /usr/share/doc/${PF}/examples
cp -r ${S}/examples ${D}usr/share/doc/${PF}/examples
}
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