# Copyright 1999-2006 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/prboom/prboom-2.4.4.ebuild,v 1.1 2006/08/01 04:01:44 mr_bones_ Exp $ inherit eutils toolchain-funcs games DESCRIPTION="Port of ID's doom to SDL and OpenGL" HOMEPAGE="http://prboom.sourceforge.net/" SRC_URI="mirror://sourceforge/prboom/${P}.tar.gz" LICENSE="GPL-2" SLOT="0" KEYWORDS="amd64 ~ppc sparc x86" IUSE="opengl" DEPEND=">=media-libs/libsdl-1.1.3 media-libs/sdl-mixer media-libs/sdl-net opengl? ( virtual/opengl virtual/glu )" src_unpack() { unpack ${A} cd "${S}" ebegin "Detecting NVidia GL/prboom bug" $(tc-getCC) "${FILESDIR}"/${PV}-nvidia-test.c 2> /dev/null local ret=$? eend ${ret} "NVidia GL/prboom bug found ;(" [ ${ret} -eq 0 ] || epatch "${FILESDIR}"/${PV}-nvidia.patch } src_compile() { local myconf # configure.in should be fixed as # --enable-gl and # --disable-gl are treated the same use opengl && myconf="--enable-gl" # leave --disable-cpu-opt in otherwise the configure script # will append -march=i686 and crap ... let the user's CFLAGS # handle this ... egamesconf \ ${myconf} \ $(use_enable x86 i386-asm) \ --disable-cpu-opt \ || die # configure script screws up a few things sed -i \ -e "/DOOMWADDIR/s:\".*\":\"${GAMES_DATADIR}/doom-data\":" config.h \ || die "sed failed" emake || die "emake failed" } src_install() { dogamesbin src/prboom{,-game-server} || die "dogamesbin failed" insinto "${GAMES_DATADIR}/doom-data" doins data/*.wad || die "doins failed" doman doc/*.{5,6} dodoc AUTHORS NEWS README TODO doc/README.* doc/*.txt doicon "${FILESDIR}/${PN}.png" make_desktop_entry ${PN} "PrBoom" prepgamesdirs }