From da0397c12175d6cf0b17bb9607c6e309e94c139f Mon Sep 17 00:00:00 2001 From: Tristan Heaven Date: Tue, 26 May 2009 19:49:38 +0000 Subject: Version bump (Portage version: 2.2_rc33/cvs/Linux i686) --- games-fps/doomsday/ChangeLog | 10 ++- games-fps/doomsday/doomsday-1.9.0_beta62.ebuild | 83 +++++++++++++++++++++++++ 2 files changed, 91 insertions(+), 2 deletions(-) create mode 100644 games-fps/doomsday/doomsday-1.9.0_beta62.ebuild (limited to 'games-fps') diff --git a/games-fps/doomsday/ChangeLog b/games-fps/doomsday/ChangeLog index 090af9fe5c3d..af221c64d77d 100644 --- a/games-fps/doomsday/ChangeLog +++ b/games-fps/doomsday/ChangeLog @@ -1,6 +1,12 @@ # ChangeLog for games-fps/doomsday -# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/doomsday/ChangeLog,v 1.24 2007/12/25 22:36:37 solar Exp $ +# Copyright 1999-2009 Gentoo Foundation; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/doomsday/ChangeLog,v 1.25 2009/05/26 19:49:38 nyhm Exp $ + +*doomsday-1.9.0_beta62 (26 May 2009) + + 26 May 2009; Tristan Heaven + +doomsday-1.9.0_beta62.ebuild: + Version bump 25 Dec 2007; doomsday-1.9.0_beta52.ebuild: - binary packages that are linked with libc.so.6 need to use sys-libs/glibc diff --git a/games-fps/doomsday/doomsday-1.9.0_beta62.ebuild b/games-fps/doomsday/doomsday-1.9.0_beta62.ebuild new file mode 100644 index 000000000000..de94d9612a10 --- /dev/null +++ b/games-fps/doomsday/doomsday-1.9.0_beta62.ebuild @@ -0,0 +1,83 @@ +# Copyright 1999-2009 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/doomsday/doomsday-1.9.0_beta62.ebuild,v 1.1 2009/05/26 19:49:38 nyhm Exp $ + +EAPI=2 +inherit cmake-utils games + +MY_P=deng-1.9.0-beta6.2 # FIXME, this is stupid +DESCRIPTION="A modern gaming engine for Doom, Heretic, and Hexen" +HOMEPAGE="http://www.doomsdayhq.com/" +SRC_URI="mirror://sourceforge/deng/${MY_P}.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~ppc ~x86" +IUSE="openal" + +RDEPEND="virtual/opengl + virtual/glu + media-libs/libsdl + media-libs/sdl-mixer + media-libs/sdl-net + media-libs/libpng + net-misc/curl + openal? ( media-libs/openal )" +DEPEND="${RDEPEND} + app-arch/zip" + +S=${WORKDIR}/${MY_P}/${PN} + +src_configure() { + local mycmakeargs=" + -Dbindir=${GAMES_BINDIR} + -Ddatadir=${GAMES_DATADIR}/${PN} + -Dlibdir=$(games_get_libdir)/${PN} + $(cmake-utils_use openal BUILDOPENAL)" + + cmake-utils_src_configure +} + +src_compile() { + cmake-utils_src_compile +} + +src_install() { + cmake-utils_src_install + + mv "${D}/${GAMES_DATADIR}"/{${PN}/data/jdoom,doom-data} || die + dosym "${GAMES_DATADIR}"/doom-data "${GAMES_DATADIR}"/${PN}/data/jdoom || die + + local game + for game in jdoom jheretic jhexen ; do + newgamesbin "${FILESDIR}"/wrapper ${game} + sed -i "s:GAME:${game}:" \ + "${D}/${GAMES_BINDIR}"/${game} \ + || die "sed ${GAMES_BINDIR}/${game} failed" + done + + # Make wrappers for the common wads + local n + for n in doom doom2 ; do + games_make_wrapper ${PN}-${n} \ + "jdoom -file \"${GAMES_DATADIR}\"/doom-data/${n}.wad" + done + + doman engine/doc/${PN}.6 + dodoc engine/doc/*.txt build/README + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + elog "To play the original Doom levels, place doom.wad and/or doom2.wad" + elog "into ${GAMES_DATADIR}/doom-data" + elog "Then run doomsday-doom or doomsday-doom2 accordingly." + elog + elog "doom1.wad is the shareware demo wad consisting of 1 episode," + elog "and doom.wad is the full Doom 1 set of 3 episodes" + elog "(or 4 in the Final Doom wad)." + elog + elog "You can even emerge doom-data and/or freedoom, with the doomsday use" + elog "flag enabled, to play for free" +} -- cgit v1.2.3-65-gdbad